15 of 19 people found the following review helpful
Some good ideas, but overal a flawed game.,
This review is from: RAGE (PC DVD) (DVD-ROM)
First off this game is better then all the 1 star reviews that have been given for it. Yes from a technical standpoint it was a mess on release, but patched and with new drivers these issues were dealt with very prombtly. So now if you buy it so long as you have up to date drivers (good practice on PC with or without Rage) it should be fine.
So the game itself? I think overall it tries to be alot of things and seems to have as a result made some quite serious misses on some of the fundamentals. But before I go into these I want to illustrate where it went right. One place that ID always excel in is graphics and this game is certainly no exception and some of the scenes and backdrops to the game are very elegent and well crafted, populated with a set of genuinely interesting characters (take note makers of the latest Deus Ex!). I found myself genuinely liking some of them Mick the mechanic or hating others the Presenter of Bash TV for instance. This wasn't a 100% success though the resistance characters were hackneyed beyond redemption and the authority, although meant to be a faceless bunch of facists, never really fealt threatening or given any real powerful architype figures who you could really identify with even if it was only to loathe. And to go back to my previous point although as I said the world looked pretty, there wasn't ultimately alot you could do with it. There were only really a few explorable area's and you couldn't really do alot with any of them that felt meaningful. This was the same of the population, you meet a guy do one or two quests for them move on and repeat. Although yes there are more NPC's in the game to interact with it just doesn't really mean that much. So like a really hot but dumb girlfriend/boyfriend its great at first, but pretty soon leaves you with a pretty souless experiance.
So to the driving 'at last' you might say a game which finally offers something a bit Mad Max! Well no you won't find that here is the short answer. The cars are nicely designed and look pretty (a recurring theme here), but again there's not alot of depth to the driving and I can't see it offering much to either people who like racing games or FPS's. I don't think it would have taken much to improve this, perhaps have it so you can look out your window and target bits of an enemy car (tyre, engine, driver etc like GTA's been doing for like 6+ years now) or maybe have the ability to go and scavenge the wrecks of the cars. I'm not saying these would be solutions, just as it stands it doesn't really offer anything interesting or original to the game other then just being a superficial after thought to say 'look a game with cars in it that's also a shooter woohoo'. Half Life 2 had better inplemented driving elements, which ultimately just blended in with it being an FPS. Rage tries and fails to break from being a simple FPS with this, but it's effort just comes across as a bit ham fisted.
The FPS element of the game is obviously alot more polished and as ever ID have produced a solid shooter experiance. The guns and weapons are very well designed and all look slick with a nice reaction from the enemy when they're struck giving just a hint of locational damage. The enemies themselves are all fairly formulaic, bandits/mutants/soldiers and are roughly what you would expect. They move very well, use cover and will lob grenades etc, but nothing more then that. ID have decided not to make ammo an issue and you'll often find yourself swamped with more guns, ammo and other ways to kill then you'll know what to do with. The problem is that FPs element of the game has some nice touches, but overall doesn't offer enough to make it a truly exceptional member of the genre.
So onto the next genre it tries to include, the RPG. This game has an inventory system, stuff can be made, bought/sold. So a bit of RPG there then. You can also interact with characters at specific locales and pick up quests to pop along and do so again although superficial it is none the less another RPG element. There is however no levelling system and given that evolving your character like in Bioshock, Fallout and Deus EX is what makes these games it's a pretty big ommission to make. Ultimately this just leads to it being effectively like the racing, just another bolt on.
In the end I felt with this game that while it was being made the mentality that went into it was 'we've got this shooter that's passable so lets just tack on these bits and bobs to try and make it spectacular.' It could have been an interesting mix of idea's and produced something that was truly a genre busting experiance to be sure. As it stands though I think ID have just created a muddled gaming experiance here, one that will be soon forgotten a few months down the line. They should IMHO stuck to what they're best at producing FPS's, but with the grossly over crowded market for this genre ID can no longer afford to rest on its laurels even if they did more or less invent it.
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Initial post: 14 Oct 2011 09:22:04 BDT
As you say, it is indeed a beautifully rendered world, but it fails in its primary purpose which is to create an immersive atmosphere for the player. That, along with the often over-the-top dramatic music means Rage keeps it foot firmly in the camp of arcade shooter rather than a post-apocalyptic adventure.
In reply to an earlier post on 24 Oct 2011 18:09:49 BDT
Hi thanks for the positive feedback. As I said I think ID really shouldn't have deviated from what they're best at, but that isn't to say they couldn't have done something new with it. It's a shame because I do like ID as a games developer, but they just need a new product something just a bit different. Not a massive shift like Rage I think tried to be, just enough to offer something compelling and different in a competitive market.
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