1 of 2 people found the following review helpful
A very thought-provoking work,
This review is from: Theory of Fun for Game Design (Paperback)
The main thrust of this book is exactly what the title says it is - a Theory of Fun, for game design. The author is not afraid to push his beliefs without apology, though any who are wary of the slightly opinionated style will be relieved to find end notes that are full of detailed justification and citations that would have broken the flow of the main text.
The book is not just about what makes a game fun, but also how games fit into arts, culture, and society in general. This in turn shows why designing games is important and provides some hints at where games need to go in the future to become accepted alongside other art forms and media.
If there was to be one criticism of this book, it might be that it falls somewhere between prescriptive textbook and descriptive journalism without fulfilling the full potential of either. But the end combination is more than the sum of its parts, and as such is an indispensable read for anybody interested in games today.