Customer Review

26 of 31 people found the following review helpful
2.0 out of 5 stars Disappointed, 14 Nov 2005
By A Customer
This review is from: UFO: Aftershock (PC DVD) (Video Game)
Well, looks like I cannot join the hype of the previous posters.. I was sadly disapointed by this game. The graphics are outdated, the user interface during missions clumsy at best. The whole technical aspects are lacking, be it graphics, sounds or UI (btw. why can't I use any resolution higher than 1024x768? - makes running the game on my TFT look even worse).
The thing that drove me insane right from the start was the camera control, take a step, readjust the camera, take another step, completely spin the camera around, I spent more time readjusting camera than planning my moves.
The "tutorial" is infuriating, it consists of small text windows that pop-up in the early stages of the games pretty much every other minute, showing you sometimes 15+ "screens" worth of text drivel that you have to click through in order to get back to what you're doing. If you've never played the game, you do need to read those however, since the manual doesn't really explain the things mentioned in the tutorial.
For the first 10 missions, the mission areas were uninspired and, sorry, plain boring. I gave up afterwards. Some iteration of the same factory building with random junk filling the other half of the mission area. Or, big change: some hillside area that makes the camera problem even more fun is all I've got to see. Not to mention that the mission areas I've seen so far are patheticly small to begin with. Mission objects cycle between kill everything that moves (mainly) or either rescue or kidnap x. Haven't seen anything else so far.
Squad mates get stuck on random things in the landscape (reload time), navigating a door can turn into a major challenge. (Ok guys, everybody back to the start, lets try this again, you go here, you go there, nope, still cant get through the door even though nobody is anywhere close to it). When moving around the whole squad team at once, they always end up so bunched together that at least half of them can neither shoot nor move and you gotta go untangle them first. The constant teammate "XYZ cannot do this" - <PAUSE> is annoying as hell, and how about telling us why he cant do it and what it is he cant do?
I thought I'd get another Jagged Alliance in a SciFi setting, with the base building and research as a bonus / additional depth.. I am not sure what I got. I really wanted to like this game, since turn based strategy games in a SciFi Setting are rare, but this ain't it. After 15+ missions, i couldn't stand it anymore and buried the game on the pile of games that are just no fun... Hey, at least it was cheap. I am sure there are thousands of XCOM and UFO fans out there that love this game, I think this game was released 5 years to late and the glitches, interface problems are killing any fun there might be for me.
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3.5 out of 5 stars (13 customer reviews)
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A Customer