3 of 3 people found the following review helpful
Average..Reviewed upon completion..,
This review is from: Haze (PS3) (Video Game)
Okay so hugely disappointing for so many reasons. The game starts off reasonably well but the first thing that stands out for me is that the three typical visual effects (cinematics, cutscenes and in game play) are massivley different in quality. The cinematics are exceptional and much like in Army of Two they are so far beyond the in game play graphics - photo film quality. Then there is the middle ground of cutscences, which look basic and blocky. Why oh why do developers do this?
The game itself is based on you starting life as a Mantel Trooper but unlike the other members of your army, you have broken the hold of the nectar drug and have started thinking for yourself. You then defect to fight for the rebels. thats the plot in a nut shell and it should have been far more interesting as you apparently gain all these different skills as you defect to being a a rebel.
The problem with the game is it just doesnt do itself justice in anyway shape or form. As a Mantel Trooper, you can use a pistol, assault rifle, sniper rifle, flame thrower, shot gun etc which have yellow bits on them so you know which army they belong to. As a rebel you get all of the above with red bits on. Given that the rebels are rag tag and were formed only to fight Mantel, you wonder how and why they have the same kind of fire power and why there arent variations on the theme. hand made weapons etc. A Mantel trooper uses nectare to highten senses and this literally highlights the rebels for easier kills. (should be cool but it isnt) Rebels can use nectare bombs to OD the troopers so they kill each other (should be cool but guess what - it isnt).
As opponents, Mantel Troopers have big yellow helmets (deerrrr look at the cover) and may as well have a target painted on them as well or a big sign saying ''shoot me''. if that wasnt bad enough, troopers take a hit of nectar just before any bit of action, so whether you have engaged the troopers or not, you hear a distinct ''hit'' of nectare being taken so you know the troopers are there before you enter a room. Is this cutting edge AI? Next hitch is the constant use of vocals which are repetitive and boring. Then there are the vehicle levels which are hugely crap. You wreck your quad bike or buggy - dont worry - there is another fresh one just around the corner which appears from no-where. This means you doint value the vehicle you have at all as you know another is coming if you trash it.
I wont go into all the glitches and stalling problems I had with the game.
The game generally feels like elements of other similar games but doing none of them well or better, and with this nectar factor thrown in. In terms of rating amongst other FPS on PS3, I'd put it above FEAR for entertainment but below Turok as that at least had a bit of a challenge to it.
One thing we can all agree on is that the bar has been set by COD4. That means anything that isnt quite as defining needs to be different, but still very good. HAZE is neither - but it is yellow.