1 of 1 people found the following review helpful
Good but flawed,
This review is from: 3D Studio MAX X Workshop (Paperback)
If this book had been proof read I'd give it 5/5. Some fairly serious jumps of procedure have been taken in some places. By chapter 4 you will be seriously wondering why your available bump map parameters are not the same as described!!
On the amazon.com site the author admits this is his fault. It's just frustrating as a total beginner when you spend two hours banging your head on the table and then open up the book CD example which is using different maps, frame no.s, etc. to what the book instructs. Chapter 4 was particulary annoying when the author forgot to mention that cloud map had to be created in the diffuse map. As a total beginner the 'follow the steps and then hit a brick wall' problems can be very annoying. A lot of the examples were also zipped up on the CD as well(loads of spare room). Annoying when you can't run everything from one source automatically or from the non-existent CD directories listed in the book.
Enough moaning anyway. As instructional tool when it's right it's good. As the author admits it won't show you everything but the project is good enough to fire your imagination and inspire you to further you 3ds knowledge more than diving into something like the 3ds bible would as a first book. I looked through a number of tutorial based books and this had the 'I want to do that' factor.
Recommened as long as realise some of the tutorials don't work exactly as instructed. Just take two minutes to think about what you think you should do rather than what you're being told in text and it'll work!(hopefully)If you go to amazon.com the author has left an email address so pester him if you get stuck!
Has the magic inspiration factor but please proof read it next time!!!!