Customer Review

3 of 3 people found the following review helpful
5.0 out of 5 stars Halo: Definately worth the money, 19 Dec 2003
This review is from: Halo (Xbox) (Video Game)
Halo is basically the same as any other first person shooter game, you move the aimer at the badguys and press the button, but it still has a certain feel that just seperates from the others. I'ts graphics are the first noticable innovations, the grenades (especially the Fragmentation) have a great firey explosion with the smoke as well.The guns also have the handicaps of real guns, like firing the gun causes smoke to come out the end of it (obviously) but most games you don't really notice it but Halo makes sure you notice it, adding to the realism. The detail of the empty shell cases flying out of the ground also just helps, every weapon sounds different and you can hear the shells landing to the ground and it actually sounds different conisdering what kind of floor it lands on or what your general surroundings, for example; a glass floor in a tight space will get an echoe with the tink whereas snow in a open area will get an almost inaudible sharp short thud. Un fortunately you don't get a very large assortment of guns in the game,although you can pick up the enemies weapons (Which is very useful beacuse levels seem to go on forever, sometimes boring and repetitive but mostly immersive fun.)

The vehicles just bring the game that much higher up on the scale, brilliant to look at and the detail is just so much you probably won't even notice it much for example; the warthog (A jeep that is basically the games traemark) actually has a speedometer and you can see this change as you drive, two small radars on the dashboard that you will tend to notice as you are running your character to get in the car. The driving controls I'll have to admit I didn't really like at first. I had never played a game that controlled in the same way, you have to move the camera to face the direction you want to drive the vehicle, then press up on the other stick to make the car go forwards, which is quite useful for when you start going and turning around but you tend to notice problems when you realise your holding the stick in the direction you want to turn to much and the cars practically done a doughnut but you get used to it. The selection of vehicles (like the guns) is not as good as it could be (You only get one flying vehicle) but every vehicle all work in completely differnt ways that you just don't need anymore than the four you get.

The levels are beautifully crafted well designed and absolutely massive although 2 levels (Out of the ten) tend to be very repetitive and a later level makes you repeat a level you have already done except it makes you do it in reverse (This fits in very well with the story but they could have easily made that part of the story go on a different route) The battles that take place are very well executed and are usually very large but are usefully broken down into small firefights for you to play with some ease.

The enemies are very very intelligent, you get lots of different varieties of enemies. Something that makes Halo stand out is the fact that you have 3 different groups of enemies (You start off with just the one but as the story unfolds you discover more) And with a feature that I have only seen in games like the Grand theft auto's you can actually set the different groups of enemies up so they fight eachother which can be a life saver when you have no allies.

The music is good, it mixes classical with rock and some cultural differences. Apparently (although I don't know how true this is) but the music is supposed to change with the way you play the game, so in a way you have a personalised soundtrack.
The storyline is very strong and has many plot twists and seamlessly integrates the constantly changing climates of the levels together to make a very immersive pleasurable gaming experience.

Even when you have finished the game (Which you will probably do in no more than a fortnight, and thats if your a vey bad player) you can play all the levels in differnet difficulty settings which have a very dramatic and noticable change on the gameplay. But even when you have finsihed all of that and have tried all of the multiplayer modes (which in my opinion the best part is the co-operative mode) you can always go back to the campaign and start looking for the hundreds of easter eggs Bungie put into this game (They wasn't sitting on their hands for the three years this was in development) a word of advice when I say easter eggs I don't mean little chocolate eggs floating round in the game but pictures and stuff in the game world and on the weapons, the characters and the vehicles. (Check some websites to learn the locations of these easter eggs because they are not very easy to find unless you know what your looking for)

Well I think that just about covers it but Halo is an all round great game, definately worth forking out for and has almost endless replay capabilities.
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