10 of 10 people found the following review helpful
"I figured they were wimps...",
This review is from: The Warriors (PS2) (Video Game)
Of all the films that would make a good game, surely The Warriors is one of them? After all, controlling a gang trying to get from one side of New York to the other, fighting every step of the way, is a goldmine. And considering Rockstar made it, you're expecting it to be rather good.
Naturally, it's a riot - literally and figuratively.
The game takes the Manhunt engine, but instead of stalk and execute, the onus is on running and brawling your way throughout New York against rival gangs and the police, using your fists or any weapon that comes to hand, which there are plenty.
Yet the game did miss a trick one a couple of points. First, most of the game is set three months before the events of the film, building up the characters and rivalries (as well as adding more to the characters, especially with the flashback missions that have back-story for most of them). Secondly, the game is split up into missions - not such a problem with the events prior to the film, or around your Coney Island hub, but when the events of the film come up, most of those are far too short - especially the missions against the Baseball Furies, or the fact the Lizzies and the Punks are both lumped into one mission.
However, the game does have plenty of aces above its sleeve to compensate - the prior mission are a lot of fun and slowly bring you into the game, and there's the Rumble Mode as well that you can constantly unlock new gangs to use and new modes - personal favourite of mine is the insanely enjoyable Battle Royale mode, although King of the Hill is also exceptionally good fun.
Of course, there are times the game seems intent on stirring controversy (you make money by stealing car radios and mugging people, and the health pickups are snorted like certain illegal substances), but the fighting is as dirty as in the film, right down to holding enemies so an ally can hit them and ramming their heads into the wall, as well as throwing elbows, knees, and kicking them when they're down. And that's not mentioning bottles, bricks, planks...
There's also the fact they got almost the entire original cast in to do The Warriors' voices, with plenty of dialogue to fill out their character. However, some characters don't have their voices, which ruins the effect - while Rembrandt, Masai and the DJ are understandable, how they can't have David Patrick Kelly as Luther or Roger Hill as Cyrus, key characters in the film, is a mystery and does dampen the effect.
The game isn't the longest, either - it's at best a week's worth, and some gangs having boss characters on certain levels is a step too far into being a video game (and we'll ignore the occasional lapse in film-to-game continuity), yet it is certainly enough fun and worthy of a few replays to unlock all the gangs and characters for Rumble Mode at the very least.