1 of 1 people found the following review helpful
Perfects the Grim Fandango Interface,
By A Customer
This review is from: Escape from Monkey Island (PC) (Video Game)
The Monkey Island series has always been the pinnacle of adventure gaming. So the only reason I was worried when I heard about the release of Escape From Monkey Island, was that it was going 3D and using a version of the Grim Fandango engine. Fortunately, having played the demo of EFMI, I can safely say that all the faults with the Grim Fandango interface have been smoothed out, and EFMI delivers the smoothest, most intuitive and slick adventure game ever made. And I've played them all.
Remember in Grim.. when Manny turned his head and you didn't have a clue whether he was indicating that fire extinguisher, that table, both, or something at the other end of the room just out of frame? Well EFMI provides a command line that gives you a list of whatever Guybrush sees at that moment. You can then modify the command with the traditional pick up, and use functions. It's incredibly simple and flexible. Similarly, the inventory has been improved- you can now see all your items at once, in a Tomb Raider style revolving interface. And yes, thank god, you can combine items again.
Thankfully, they've solved the biggest of Grim Fandango's flaws- remember when you needed to get to the other side of town? You had to run across miles of terrain, all of which had to be loaded. Well Escape From Monkey Island has brought back the Map screen, which is also treated to the aforementioned command bar- so you always know where you are going to end up. The graphics too, have received a remarkable overhaul, making EFMI an extremely beautiful game.
Even without all the above, EFMI would still be great- it has some of the funniest lines I've ever heard in a game, just in the demo (try talking to Carla and Otis from Secret of Monkey Island); the puzzles are back to the old Lucas brilliance (how would you destroy a catapult with jerky pretzels, a deflated inner tube and a cactus); and the voice acting is possibly the best to feature in a game.
Incidentally, I'm only clarifying the statements about the funny lines and the voice acting because I haven't played the full game yet- if it maintains the standard set in the demo, and all signs suggest it will, then Escape from Monkey Island is the funniest and best voice acted game ever made.