Not As In-depth As Other Guides - But Still Vary Good,
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This review is from: Civilization V Official Strategy Guide (Bradygames Official Strategy Guides) (Paperback)
Got this today and had a quick skim through before settling down to read the sections most useful for me. I have this game on my MacBook Pro labtop.
It has 239 pages of information on glossy, coloured pages. A lot of it is taken up by descriptions of each nation, the advantages, disadvantages and unique qualities and units.
Another large chunk is taken up by descriptions of the Buildings, Wonders, Technologies and resources.
A helpful section I found was "Principles of Victory" will tells you about gameplay aspects with some good advice on how to build up your nations. I had always, in previous incarnations of Civ, just built much the same items in each city, but it wasn't until I read this guide that I thought about making my cities specialise in the different variants of the world (production, science, economy, military, etc).
All-in-all not a bad guide though not as in-depth as other guides for other games. If you are a vary experienced player of the Civ games and routinely play the at a minimum of "Prince" level of difficulty then you may find that this guide doesn't really teach you much, but for newbies or the occasional player then it will be of use.
Here is how the book is broken down:
1. Learning The Game (including changes from Civ IV) - pages 4-22
2. Mastering The Basics (most of which is taken up by Nation, Unit and Technology descriptions) - pages 34-167
3. Principles of Victory (Gives advice on how to get the most out of the game - to a limited extent) - pages 168-227
4. Multiplayer Civilization (Just gives an overview of the multiplayer mode of play) - pages 228-237
5. Achievements (Lists in-game the achievements you can earn.) - pages 238-239
Do I feel I have wasted my money on this guide? No, not really. It has opened my eyes to a more fulfilling way of playing it, however, it could have been a lot better and contained a lot more information on methods of play. Another feature that is missing that would have been vary helpful is an index.