1 of 1 people found the following review helpful
Flower Sun & Rain,
Verified Purchase(What is this?)
This review is from: Flower, Sun, and Rain (Nintendo DS) (Video Game)
Flower, Sun & Rain is a remake/port of a 2001 Japan only PS2 title of the same name by the maverick games company Grasshopper Manufacture who also brought us No More Hereos and the ammmaaaaazing Killer 7. Does this game live up to these other games? In a word, no.
The port was handled by company h.a.n.d. who did an okay job of the port and of the implementation of the DS's functions but didn't really get the graphics right, they can look pretty awful at points, the original wasn't amazing looking but just had a bit more character and I think that they could have easily recreated this.
I enjoyed this game, as I am a bit fanatic for Suda 51's insane creative mind, but I can understand why people wouldn't like this game. The gameplay is based around repetitive, tedious and mathematical puzzles that often ask you to walk walk walk walk walk walk walk to get to a person just to trigger an event (which leads to more walking). The game even has a step-o-meter in the top left corner, just in case you wanted to know how many steps your badly animated explosive polygon man has walked, nice! The game is a little on the short side and doesn't really have any replay value whatsoever and some of the puzzles are near impossible without an FAQ.
So, what saves this game? It is its personality. This game is like an ugly friend with no arms or legs (or a car) but a great personality. This game is utterly unique and self-aware, for instance, each day/level ends with a plane exploding in the air, there is a pink wandering crocodile that talks, you 'jack into' objects and people, and maths has the ability to stop bombs from exploding. Even the characters complain about the game engine and mechanics (the best and most memorable being, and I'm paraphrasing here 'why don't we look anything like our 2D art? And why don't our mouths move?'). The forth wall is often broken and is delightful when it is. Another plus is the story and characters, are never less than bizzare. One complaint though, there are some characters I would have loved to have seen more of, like the psychic woman near the start and the wrestler, but even their briefness to the story adds a hint of mystery to the whole game.
I think at the end of the day, we should just be happy that we have the chance to play this game, here's hoping that further Suda 51 games make it over here.
Graphics = functional pants
Gameplay = repetitive and dull yet reflexive
Story = bizarre, unique and provocative
Length = Less than 10 hours with hardly any replayability