1 of 1 people found the following review helpful
One of the Best Maths Books for Programmers,
This review is from: Essential Mathematics for Games and Interactive Applications: A Programmer's Guide, Second Edition (Hardcover)
This book contains all of the Mathematical techniques needed for graphics and game programming.
I haven't yet come across any maths needed in game programming that can't be found in this book.
Everything is explained thoroughly will diagrams and formulae provided.
The book start from a fairly simple level, and it would be possible to read it with very little background in maths.
Very simple code samples are given, and the CD that accompanies this book has various examples and exercises to help learn how to put the techniques to practical application.
I recommend this book for anybody serious about learning game programming.
(2 customer reviews)