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Customer Review

4 of 4 people found the following review helpful
5.0 out of 5 stars Onimusha is absolutely Fantastic!, 9 April 2002
By A Customer
This review is from: Onimusha: Warlords (PS2) (Video Game)
Onimusha is, put straight, one of the best ever titles to hit the PS2. As with a large gourp of capcom's games, it's a survival horror fest. To describe it simply, it's Resident Evil in the 16th century japan. With swords. And zombies.
But a large difference from Resi is that its heart is pure action. You don't just run around aiming monsters from a distance; how could I put it, "slow" exploring. You run around carrying large blades, getting close to somehting and beating the hell out of it. Sure,there are puzzles, AND cutscenes, actually quite a bit too many of these for someone who's impatient to carry on, especially at the start. the first ever qaurter of the game is passed in lengthy cutscenes and lots of chatter. in some parts of the game you egt to use the lead character's partner for some sections of the game, which offers a new array of moves. yet with both characters you just button-bash attack to do combos.
The graphics in Onimusha show very well what the PS2 is capable of. The backgrounds are as realistic as real life, yes REAL LIFE! the character models are nearly so, and blend in well. It's all superb. Why, the main character's face is that of a japanese actor! Few of the cutscenes are modified to the ultimate as FMV's, since it's close enough already. The weaponry is also realistic, and the magical attacks look great!
The sound effects are also astounding. Each area has its own unique soundtrack, and they're all cool. They'll make the game definitely more exciting. The sound effects are carried out nicely: you can expect such things as blades clashing with each other, weapon sounds, the wind howling in deep tunnels, monster's shrieks and howls, and growls and many more.
The game's controls are smooth and easy to master. No one should have that much trouble figuring it all out. The gameplay should be divided in two groups: action and puzzle-busting. Your character has the ability to seal demon souls in his gauntlet thung on his arm once he hacks them up. You can then cash these in at magic mirrors to upgrade swords, magics, medicinals and ammunition. You hack up foes, seal the souls, hack some more and so on. There's a whole array of different beasts all with strengths and weaknesses, which makes each baddie-bashing different in tactics. And the game's not all about blades. You'll find a bow and eventually a matchlock gun; the rifle / shotgun of the 16th century. The game's puzzles are varied well. Throughout the game you find tresure boxes with tile locks and other with song locks. the tile lock require you to use your barin to turn a group of tiles in the required order so as to open the box, and you have alimited number of turns. Song boxes require you tosearch in the books you find and collect to find the right words. There are more puzzles which can actually present danger; for example in one sequence the main charactr is trapped in a ,etal chamber which slowly fills up with water. You must then use his partner to solve a puzzle by moving tiles around strategically to form a picture before the trapped one dies drowned. It's all there to form the game.
Onimusha is quite short for a game. It doesn't take much long to complete it even in the first time. There are additions, though. if you collect 20 hidden items called flourites through the game, you get a mini-game to play. This is obviously much shorter than the main game, but can be actually more challenging! Once you complete it you bag yourself a cheat to have evertyhing from the beginning when you replay the game... if you ever would. Onimusha is not all a bad game, it's awesoem, but there isn't enough of it.
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3.9 out of 5 stars (29 customer reviews)
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