9 of 10 people found the following review helpful
Not for me,
This review is from: Forbidden Siren (PS2) (Video Game)
I bought Forbidden Siren under the false impression that it would be a game along the lines of Silent Hill. After all, the original creator of Silent Hill was also the creator of this game.
Alas, it was not to be. Aside from the environment being similar and the wail of a siren to let the player know something is seriously wrong, they are worlds apart.
This is a stealth game, full-stop, with a horror theme. It is not really a survival horror in the sense of the word that most people understand e.g. Silent Hill & Resident Evil because it is ridiculously hard.
Enemies don't die, there is no map and the only 'advantage' (if you can call it that) for the player is their ability to 'sightjack' (view the action from another character's point of view) The problem with this is that it still doesn't give the player any reference as to where the enemy is. Oh, you see some trees and a shed but where is it in relation to you? There are millions of trees and sheds around.
As for enemies who carry guns, watch out! They have pinpoint accuracy when it comes to shooting. They practically never miss. People have said that it makes the game 'more realistic' because in reality you would die almost instantly. Yes, that's quite true. But this is not reality, it is fantasy and when I play a game, I want to enjoy it, not be watching an enemies' patrol route for 10 minutes before actually moving.
It is not that I don't appreciate games which use stealth: I love Tenchu and I like MGS but when it takes it to this extreme, it no longer becomes enjoyable.
This is all my own personal opinion and I have no doubt that there are plenty of people out there who would have the patience for a game like this and enjoy doing trial & error over and over again. Unfortunately, I am just not one of them.