44 of 45 people found the following review helpful
Every megalomaniac's dream game.,
This review is from: Age of Mythology (Video Game)
This is really rather good. It's your standard Microsoft Age of Empires/Kings/Whatever engine, with graphics that go all the way up to 11 (as in 1280x1024 in 32 bit), with the added pleasure of mythological beasts, gods and godlike powers. I've nearly finished the first campaign on "Moderate" difficulty and it isn't either too easy or too hard, so the hard-core gamers will have a decent crack at the higher settings and not find it all too easy. Equally, the "Easy" setting is there for those who are even more rubbish at these games than me. The addition of player profiles is handy for those who are likely to have more than one person playing it on one PC.
I'm finding it a lot nicer to get on with than Age of Empires II, even with The Conquerors expansion pack and that's all down to the sheer "cool!" factor of the mythological creatures and godly interventions available. Having a squadron of Phoenixes, a couple of troops of Sphinxes and a few giant scarabs under your control, to beat the living daylights out of the enemy's fortification and army is just So Much Fun!
The designers have tidied up some irritations from the other Age of Empires/Kings series; farming is self-regulating, the graphics are much more refined and smooth, unit build-times are shorter (and there are research upgrades that allow them to be built/trained even more quickly), and "main" characters are self-regenerating so it isn't a total loss if they die.
Overall it is very pretty, immense fun and wonderfully satisfying. The first time you get to use the meteor strike, you'll know what I mean.