1 of 1 people found the following review helpful
Very good, but not quite what I was looking for.,
Verified Purchase(What is this?)
This review is from: Beginning Android Games (Paperback)
This book guides you through writing an a game from bottom up.
It teaches you a lot about designing the game-engine and the game, how to save resources, how to make game assets, handling sound, touch, OpenGL, things about Android, publishing on Play store and much more.
The book teaches all these things brilliantly - I was surprised how well the author could explain advanced OpenGL mechanics, compared to all the internet tutorials I was reading before this book.
That being said, I was a little disappointed in the end. I felt much more like a game-engine developer rather than game developer. The book teaches how everything works under the hood, and it helps you write your own game-engine. The problem is that there is so much more to write on the engine that I am afraid I'll never get to write an actual game using it. Sure you can, and will throughout the book, write small, simple games, but I will probably never get to the point where I will be satisfied with the game engine to use it for a bigger project.
I don't know if it is the point, but when I finished the book, it seemed that I had 2 choices: further develop my game-engine or to start learning LibGDX, which is written by the author of this book. LibGDX is excellent, flexible and most of all, I can see similarities comparing LibGDX to the game-engine I have written following this book. It should be a breeze learning LibGDX after finishing this book, and by doing that, you truly can become a great game-developer.
TL;DR: This book teaches you a lot about game development, but mostly about how things work under the hood. I would probably suggest this book to any serious game developer, but if you are interested in writing games right away, this book might not be what you are looking for.
------------- Other notes ---------------
- This book uses OpenGL ES 1.0/1.1, which can be seen by many people as deprecated. Don't let this discourage you though, it should be pretty easy to move on to next iterations pretty easily.
- You probably want an Android phone for development. Old ones are used in the book, so any android phone should do.