7 of 7 people found the following review helpful
This review is from: Learning XNA 3.0 (Paperback)
I have bought a few XNA books but none of them have been aimed at beginners or spend much time on 2D games development. This book gets right down to basics spending plenty of time on 2D; perfect for those starting out. The content on 3D games development is also excellent and serves as the perfect introduction for those interested in transitioning from 2D to 3D.
On top of this, the book also covers XACT, HLSL, GPU particle effects and split screen and networked multiplayer games.