3 of 4 people found the following review helpful
Golden Axe Revisited with "Unique" Graphic Style and RPG Elements.,
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This review is from: Dragon's Crown (PS3) (Video Game)
The product description talks about "Unparalleled HD visual design" - but this game actually looks strangely flat and cramped. After playing and finishing Diablo III (PS3), this game looks like another return to a previous era of gaming - possibly an heir to "Golden Axe".
But whereas Diablo was a classy update of that classic isometric view - this is a strange, flat view, where you can only really move left to right, with a small amount of up and down movement, to allow you to move out of the way of enemies. All the characters look well-drawn, but are flat cut-outs against the static background. The characters are slightly bigger than in Diablo, but while in that game, everything looked 3-dimensional and scrolled with you - in Dragon's Crown, it's more static and you have to move to the the next room or scene, to progress.
We also have the classic RPG character set-up, like in Diablo - so you can choose male Warrior/Fighter, female Amazon, Sorceress,Wizard, Elf or Dwarf. The screens for your inventory etc. are a bit difficult to follow at first but you get used to it quickly and it's more a case of winning stuff in battle, then coming home to assess what you have and buy/sell/repair etc. This gives you a respite from the endless battles/quests and helps you at the beginning to work out what's going on.
The game seems to be set up for a four player local co-operative mode and if you don't have 3 friends to play with it allows you ressurect heroes from the crypt of the church and have them play along with you - for a price. You also get a loyal rogue who gathers treasure and opens chest, doors etc. After a while a fairy joins you as well and you end up with crowd scene, following you around!
At first it's difficult to die, but soon you meet harder level bosses where you seem to be able to die and ressurrect endlessly. You will meet a point though where it's "game over" and you just end up back at the tavern where you normally start off anyway. This is quite friendly and almost the opposite of the harder modes in Diablo.
Overall this game is quite different to current RPGs - there is maybe a certain Japanese, Manga influence in the character designs - although this is mixed with an idea of English Medieval Fantasy, where everything is exaggerated. The graphic style is a matter of personal taste - it certainly looks distinctive and different - but some people might not like it. It's funny and bawdy at times and at others seems very serious with its continuous narration in deadpan style. I can't decide whether it's tongue in cheek or just something lost in translation.
Overall it's not as good as Diablo, but it is entertaining and different - worth a look if you have just finished Nightmare mode and don't want to slog through again.