1 of 1 people found the following review helpful
Fast-moving and action-packed,
This review is from: Gamerunner (Paperback)
Rick is a gamerunner, trapped with his father in Crater, the business which creates the Maze, a huge virtual-reality game which is the last business left in a futuristic, dystopian England. At first protected and sheltered from the hostile outside world, Rick is content and unaware; but then his father calls on him for help, and everything goes horribly wrong.
'Gamerunner' starts with a brilliantly-written action sequence, which sets the tone for the whole book. Fast-paced, compelling and slick, the story has enough momentum to grab your attention immediately and enough psychological drama to keep it. It's not especially deep or literary (although it's stylish and intelligent, with the action scenes particularly having more flair than the usual "and then he hit him" school of description) - but it's a good strong story told with panache. The characters are dark, and there's nothing very heart-warming or consoling about the way they interact, but that just adds to the nightmare feeling that grows and grows until the book reaches a (literally) explosive climax. The computer/virtual reality aspect is clear, even for non-gamers, and manages to evoke the drama and attraction of computer games.
If you're a fan of Collins's work, be prepared for this to be a bit different, with more emphasis on action than emotional drama - but it's definitely worth a try!