24 of 26 people found the following review helpful
Last Light proves itself as a AAA contender,
This review is from: Metro Last Light (Xbox 360) (Video Game)
So perhaps you missed Metro 2033? Maybe you played it and delved into the ruins of post apocalyptic Moscow and the deep, dark and infested tunnels of the metro system beneath the surface? I suppose it doesn't really matter because even though Last Light continues on from the first game you can instantly dive into this offering and enjoy a very unique experience.
In not so many words you are Artyom: a survivor and now a ranger. You live beneath the radiated surface of Russia, inhabiting the metro tunnels with your comrades and fellow survivors. The tunnels offer safety and refuge from the blighted surface above but the deep, eerily silent underground is home to it's own monsters....and quite a few Germans too.
The story sees our hero tasked with locating a Dark One. For those not familiar with Metro or it's lore; the Dark Ones used to inhabit Russia until Artyom launched a few warheads at their nest at the end of the last game. Basically these creatures are tall, long of limb and very alien looking. When news reaches Artyom that one of the Dark Ones survived he sets out to find it...and eliminate it, despite his own conflicting emotions and guilt of pretty much wiping them out. So the journey begins.
Graphically the game is wonderful and the lighting effects really make for some atmospheric exploration. Skulking through the pitch black with your flashlight and a petrol lighter really change the dynamics of your location. The tunnels take on a new menace and the shadows and reflections are really effective. Although you'll visit the wind-swept, rain drenched and highly radiated surface the most satisfying jaunt of the game is navigating the metro system. You'll come across Nazi's (bad guys), mutants that are afraid of the light and some very ghostly apparitions. I cannot really call Last Light survival horror but it certainly plays on your emotions and nerves. You have to understand that Artyoms' world is very realized and drawn out. From conversations between NPC's to the hidden notes and story-related items you find: you become immersed in the adventure and it is a terribly grim world where the true monsters are not always the arachnid horrors that lurk in the dark.
You can carry three weapons, knives, grenades and you have some special kit too. There are no perks, no leveling up and nothing to distract you from the fact that ammunition is currency in the metro world. Despite only having a moderate gun selection each weapon can be modified, adding that custom-twang that we gamers so love nowadays. Grab an AK; stick a night-vision sight on it, a silencer and all of a sudden you are a predator. Light plays two roles in this game.
Facing off against Human foes means destroying light sources, sneaking in for stealth kills and basically taking out a lot of bad guys with the grace of a fully trained killer. Of course you can simply run around blowing people away with a shotgun and causing as much havoc as you see fit: but really that isn't what Last Light is about.
In other areas of the game you'll be relying on the light to keep you safe. Some of the monsters you face will back off if you cast your flashlight in their direction. Given that your batteries need to be recharged and generators need to be switched on to light areas up - you'll find the tension racks up to high levels as you fumble around in the dark listening intently for the sound of multi-legged horrors with sharp fangs.
Even though Metro is something of a linear game there are still side areas waiting to be explored. It's during these moments outside of following your goals that Artyom comes across another kind of terror.
I need to just clarify that this game does not use jumpy bits to scare you. Oh no. The developers have gone beyond that and added "don't blink or you'll miss it" moments.
For example you are scavenging for ammo and weapons. Quite common considering the higher difficulty settings severely reduce supplies and every bullet counts. Remember that.
So you are wandering through some burnt out buildings and ruined offices when suddenly you catch a flicker of movement just at the edge of your vision. You look but there is nothing there. But take a step back, look again and you'll see a shadowy outline of a person. Yes a ghostly shadow is standing right infront of you and to be honest if you add a combination of excellent game sound and effects, deserted locations filled with the dead and a flashlight for company these encounters will make your spine tingle. Very effective.
The more you accustom yourself to Last Light the more these encounters and their meaning become background scenery. Bad things have happened and perhaps the ghosts of the past still feel the need to haunt the ruined Earth that they once loved? Either way you'll accept the world and how things are.
There are so many great things about Last Light that will grab the attention of the mature audience. This is not COD and it certainly is not a typical run and gun experience. It's a very touching tale that will sit with you long after the end credits have rolled.
It's such a step up from the last game and hard to fault. Currently the game is £29.99 and worth every penny. If you want something more than a typical FPS affair then this game is a must play. It deserves to sit alongside the likes of Bioshock for the simple fact that it's world and politics are fully realized and believable. I hope I never live to see a nuclear war......
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Showing 1-5 of 5 posts in this discussion
Initial post: 8 Jun 2013 13:34:05 BDT
Chris Carson says:
Do you work for the developers? The last one was such a pile of rubbish that if I remember correctly, it was so bad I sent it back for a refund. This one's got an awful lot to live up to if it's to overcome the ferocious animosity the first one created. I'll reserve judgment until the price comes down to about a tenner before I waste my hard earned on a Metro title again.
In reply to an earlier post on 9 Jun 2013 05:00:39 BDT
I do not know if he works for the developer but you are right and he is right ...
... the first one was a complete pile of rubbish but the second one is great. But since you do not own it and do not plan to buy it anytime soon that judgement is reservered for people who actually played the game ... like the OP and me.
In reply to an earlier post on 18 Jun 2013 15:16:13 BDT
Last edited by the author on 18 Jun 2013 15:16:25 BDT
Richard Gibson says:
nope both of you are talking a pile of rubbish. The first game was very good.
Posted on 24 Jun 2013 11:01:33 BDT
I enjoyed the first game, a tip for that one is to forgot about stealth against human foes (which never seems to work), destroy the light sources and shoot everybody using their torches, which are all worn on the heads giving you a huge advantage.
I'm waiting for the price to come down a little more before I buy this one.
Posted on 3 Jul 2013 00:20:42 BDT
Miki Brunt says:
Excellently written and informative review. Cheers Mark.
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