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Customer Review

2 of 4 people found the following review helpful
3.0 out of 5 stars Lazy Sequel, 8 Jun. 2010
By 
= Fun:4.0 out of 5 stars 
This review is from: Skate 3 (Xbox 360) (Video Game)
Skate 3 arrives little over a year later than its predecessor and it shows. Skate 2 consumed a lot of my time and I was eager to play Skate 3 but the game is a huge dissapointment that makes no effort to fix the errors of the previous game and adds very little new features to make a worthwhile sequel.

The beauty of the Skate franchise is of course its control scheme and the control it gives you over your character on the board. While its still just as good here the game makers have failed to provide any new challenges to utilise it. The single player really is just Skate 2 in a new location. The core setup is exactly the same as before as you get your picture taken or get filmed doing tricks and take part in competitions. You're pointed at an obstacle and told to do a trick on it/over it/under it, you try a few times, nail it, then move on to the next one. Seasoned veterans of previous titles should breeze through it while newcomers might be confused at its lack of structure as the game doesnt attempt to guide you through its various events, challenges and locations the way Skate 2 did. Its all there for the picking right from the get go with no proper story tieing it all together. The main theme is the accumulation of team mates and success for your company but this just adds stats and figures as opposed to any new gameplay ideas.

The graphics are barely improved from previous titles and the presentation as a whole has a very simplistic and souless look in contrast to the grit of Skate 2. The menus and stat screens feel clinical and go against the more rebellious counter culture asthetic of the sport. Its less Dogtown And Z-Boys and more Wii-Fit. The city is divided into three separate parts that can only be accessed by teleporting thus removing any need for exploration and doesnt make the game feel like a cohesive whole. Each location has zero atmosphere and annoyingly still has the same computer people jumping in front of you as you skate, a problem from the previous game that should have been fixed. The character models look lifeless and at times freakily unhuman. Soundwise the game has enthusiastic participation from real life pro skateboarders and the soundtrack is generally excellent.

The game is most successful when you break free of the rules and just enjoy skating for the fun of it, whether with friends or alone. Finding your own spot, making films of your best tricks and putting your own stamp on it is what always brings me back to Skate. Its that ability to bring out your own style and get creative that sets the game apart and the franchise would do well to bring this to the fore and encourage this creativity in the single player campaign for future titles. While the multiplayer attempts to bring together the creative community it feels clumsy and impersonal. With more effort Skate could and should be the sporting equivalent of say, Little Big Planet.

Skate 3 taken on its own merit is actually a good game that should impress newcomers but as the latest installment of a franchise it feels like a step backward.
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Showing 1-1 of 1 posts in this discussion
Initial post: 30 Jun 2010 16:07:28 BDT
J. Stewart says:
I agree with you man
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