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Customer Review

1 of 1 people found the following review helpful
3.0 out of 5 stars Gets a bit repetitive, 29 Nov. 2012
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This review is from: L.A. Noire (PS3) (Video Game)
I'd probably still recommend this product. It's an interesting concept, and if you haven't seen it, it's worth a look.
It's very much like GTA, Bully, or Red Dead Redemption in playing style/controls. Much the same as Rockstar's other games.
The control is a bit annoying, in that when looking for clues, you wander past something and the controller vibrates. Hit X, and.. oh.. no you're not quite in -exactly- the right spot. I seem to find myself walking round in circles slowly trying to get in the exact bit to then hit X, and finally look at the clue.

It has a clever facial-recognition type system, where you have to guess if people are lying by the placement of their eyes, if they look distracted, etc. Clever stuff.
The game has interestingly rendered streets, cars, and people. I wouldn't call it 'nice' though. It's quite grey/dull. This is meant to add to the dullness of the 1940s, I imagine, but in some parts, you might as well be playing in black and white.
It's not as open-worldly as some of Rockstar's other games either. You can't go in as many places.
Every car you get in has the radio on (even police cars), and you don't seem to be able to turn the horrible AM-sounding old-style radio off, annoyingly, although it doesn't prevent you from having increasingly dull and seemingly-meaningless conversations with your various work partners.

The map is enormous and it takes a while to get anywhere. When you get a call on the radio that an officer needs help somewhere else (you don't have to take it), they are inevitably miles away from you, and driving back and forth down similar-looking streets is really quite boring. You can at least force your partner to drive, so you don't have the monotony of it. The thing they need help with is almost always someone with a gun robbing somewhere and then running off.
Thankfully, the police radio can be ignored and you don't have the constant interruptions by other characters, as you might with say, phone calls/texts on GTA4.

Earlier in the game, you get to look at things like car crashes, hit and runs, mini-fraud cases, but after a while, it seems to get quite repetitive. I got promoted to homicide, but it became tiresome having very similar cases. A woman murdered, in similar way to the last one. Solve that, another woman murdered, similar to last. Solve that? Yes - another similar murder. All women. No men get murdered in the 1940s from the looks of it. It's to highlight serial killers vs copycats, but it doesn't half get boring after a while looking at case after similar case.
And then when you get promoted to ad vice, first thing is 2 people dead (as part of a drug dealing case). Then after that, more dead people. I don't think I've had a case that didn't involve a body at the start, in quite a number of missions now.
I find myself longing for some car theft. Or burglary? A nice bit of arson, perhaps? Wasn't there anyone knocking off fake Nike trainers in the 1940s? Scam chain letters?
I'll probably persist with it, but this might not be a game I complete.
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Review Details

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Reviewer

B. Park
(REAL NAME)   

Location: Bristol, UK

Top Reviewer Ranking: 136,386