114 of 119 people found the following review helpful
Makes Forza 4 play like Mario Kart,
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This review is from: Wireless Speed Wheel (Xbox 360) (Accessory)My Xbox Force Feedback wheel is a big bulky old thing and lives in a cupboard meaning it doesn't get as much use as it deserves. The wife thinks it clutters up the room. So I was pretty excited when I saw this small wireless wheel come out.
When it arrives it feels high quality. It is made of glossy black finger print magnet plastic with matt plastic hand grips. The D pad is on the left side of the wheel and the A B X Y buttons on the other. The 2 triggers are on the back of the wheel. The Back, the Xbox button and Start button are on the centre dial. As many people have pointed out, no LB and RB. And no headphone socket so you can't speak to people on multi-player. The wheel looks good and the ends light up green when it is on. It is a little small in the hands and quite light but feels well made.
I bought the wheel on offer with Forza 4 and was very excited to try it. But nearly immediately I felt let down. Before racing I decided to put my custom decals on the car but couldn't as the selection of options on the painting mode require selection by the LB and RB. Which the wheel doesn't have. You have to turn off, use the Xbox controller to do the customisation and then restart with the wheel on to drive. This is a significant let down.
But you buy this for the racing. And here it feels disappointing. It's responsive enough and the triggers are well placed and well balanced. But waving the wheel around in the air quickly becomes tiring. After a few races you end up with your elbows on your knees. When you bump into people you get a rumble but of course there's no force feedback that you get on the bigger wheels. The wireless wheel feels detached from the game. With no feedback from the bends, no resistance into a corner it quickly feels considerably less responsive than the standard controller. And not even a shadow of the force feedback wheel. You end up weaving around more and it takes more time to swing the wheel than the control stick. So end up doing worse in the game.
To summarise I would say that the wireless wheel is the worst option when playing a simulation race game. It's fun for a bit, but the fun wanes quickly when you start to lose races and the excellent game begins to feel like an arcade game rather than a racing simulator. The standard Xbox controller has resistance in the sticks, a better sense of rumble and you can customise the car using it. The Force Feedback wheel is bulky but you get a real sense of being there. Direct response on bends and impacts and racing surfaces. The wireless wheel feels vague, is tiring to use and changes the feel of a simulation race game. Had I tried it in a shop first I definitely wouldn't have bought it. My Force Feedback wheel is back out of the cupboard and I'm back loving the game.
Tracked by 5 customers
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Showing 1-10 of 13 posts in this discussion
Initial post: 19 Oct 2011 14:02:00 BDT
Thanks, was considering buying this for the same reasons you got it, now I don't think I'll bother :)
Posted on 24 Oct 2011 22:32:51 BDT
A. Begaj says:
I pre-orderd mine with Forza 4 too and felt exactly the same. I wouldn't take off or add anything to your review - agree 100%.
Posted on 26 Oct 2011 18:41:48 BDT
Agree with this review. I'd fancied a wheel for some time, but anticipated that without some sort of means of bolting one down it would be useless. Cue this accessory. I was somewhat suspicious that its launch seemed a little low key, but tried one anyway. As discussed, it's pleasing to the eye, but unless you have a wireless headset, there's the first drawback. Then lack of buttons too. Usage - well, I guess if you are just pootling through driving games like Miss Daisy then you may be ok, but I found even the lower levels of Forza 4 were made more frustrating with it. Without some sort of pivot point, it's down to your arms. Flipping back to a hand controller I was competitive once more. I've got rid of mine, shame really but there you go.
In reply to an earlier post on 27 Oct 2011 01:09:53 BDT
The official Xbox wheel that's now discontinued (you can still get them from some places) sits on your knees and has amazing Force Feedback. I have nowhere to bolt one to a table either. But for race games it is second to none. Nearly like being their the way you have to fight with the wheel into savage corners!
Posted on 19 Nov 2011 00:27:07 GMT
Mr. C. Steele says:
In reply to an earlier post on 19 Nov 2011 09:55:36 GMT
Thanks for the well reasoned intellectual feedback. Always appreciated.
Posted on 22 Dec 2011 18:17:23 GMT
Chris Read says:
www.wheelstandpro.com ... check it ... just ordered mine £95
Posted on 22 Jan 2012 19:49:27 GMT
Alan Smithee says:
I must put C. Steele's comment into context. I for the most part do agree that this post is pointless.
Mr Steele has not simply posted a mindless comment to antagonise people.
Softdog has been extremely silly here, in buying this product, when he already owns the full Microsoft force feedback wheel. Which is far Superior for game play.
His post is just plain lazy and indulgent and does not help people decide to buy this product.
Softdog is obviously an experienced gamer and knows full well the experience he would expect with a non fixed wheel, similar to that used with the Wii for example.
It is Softdog who has made a spurious post for seemingly no other reason in buying this product, than being indulgent, with obviously loads of money to burn, and zero thought before purchase.
This product is designed for the non serious type of gamer who only plays racing games on the odd occasion, or for the more junior type of gamer.
Softdog knew that perfectly well before he purchased this product, and has made us read his indulgent and pointless post as well !
So when Mr C. Steele says he is talking crap. He is !
In reply to an earlier post on 22 Jan 2012 21:43:53 GMT
How dare you be so rude? Get your own house in order before slinging abuse at others. Your review ranking of 1,860,467 says everything there is to say
Posted on 20 Jun 2012 23:07:03 BDT
M. Lee says:
CHEERS for the heads up, pity the controller lacks basic essential button options. I was hoping it might have a weight inside that might shift to give an impression of feedback as well as substantial rumble.
According to your well worded review it seems that several essential or desirable features have been missed my Microsoft on this official controller, pity that their own in house game design team (turn 10) didn't even realise the limitations of buttons.
I also have two original Microsoft force feedback wheels (bought a spare when they were being dropped) but was looking for a quick occasional controller, I will pass on this one now thanks. Pity HKS didn't make a Microsoft version of their PS controller.