88 of 96 people found the following review helpful
Simply put - fantastic!,
This review is from: inFamous (PS3) (Video Game)
Take the open-worldness of GTA, add a dash of the powers from Bioshock, sprinkle in some of the exhilaration felt in Mirror's Edge when you jump from rooftop to rooftop and finish it off with the control of Uncharted. Add them all together, and you're somewhere close to what InFamous is like.
I'll skip over the (great) story as this is readily available and other reviewers have touched on it, instead I'll focus on just why I feel this is a 5 star game. For starters, the setting of Empire City is immense - while not as big as Liberty City from GTA, this is made up for by one of the games key features - the ability to scale anything in the landscape, meaning with a few leaps and bounds you can be at the top of a large building. This opens up whole new areas for exploration that you'd need a 'copter to get to in GTA. And, if you need to get down? Just jump! Cole, as a superhero, can handle any fall.
The game is a sandbox game, so the city is yours to explore, and getting about is easy. I won't reveal too much, but throughout the game Cole discovers various new powers as he gets to grips with what has happened to him, and early on you learn how to get about on railway tracks pretty quickly, which is a lot of fun, and makes getting about the city quick and effortless (until you run into some reapers!) As I mentioned, throughout the game you learn new ways of utilising the electricity flowing through Cole, but as I'm sure you know the basic concept of how Cole can shoot electricity, I'll save any more information on what he can do for when you play it!
The reapers are the enemies of the game (to start with...) and run the area of the city you start in. The game itself has a main storyline which you'll find out when you play it, but much like GTA San Andreas, you can take away areas being run by the reapers and make them safe. You do this by completing side missions that also help you gain XP which in turn can be put towards improving your powers. The side missions are presented very well, in such a way that you don't just skim past them in favour of the main story as can happen in games like this. On your hub, side missions are represented by a yellow exlaimation mark (main storyline is blue) and often, when you're on your way to a main mission mark, a yellow one will appear right near you, luring you into attempting it. There are variations in the missions, which brings me onto my next point...
Karma is an important part of the game, other games have utilised this concept to varying degrees and in InFamous it's central to the game. On the note of side missions, some of them are treated as bad missions (starting a riot) or good missions (helping heal people), and this affects your karma. Similarly to Fable, the more good things you do, the better the reaction of others will be to you and vice versa. The karma system is strong enough to warrant you playing through as good/evil, then playing again doing everything else to the opposite extreme. Different powers are opened up depending on your karma rating, further heightening the desire to change your decisions - do you keep doing the good things, or do you mive to the darker side just to get a new power? The choice is up to you and it's a fun one to make.
Graphically, the game is very good, if not excellent. The city looks great and Cole's powers look pretty intense. The cut scenes are presented in a comic book fashion and look fantastic, however some of the scenes that actually take place within the game are sketchy, and the lip sync is static. Dialogue is strong, though for me Cole's voice is a litte tooo much on the side of gruff superhero, but that's just me.
The bottom line of InFamous is that it mixes in many different ideas from other games, and uses them all to full effect. What you're left with is a game that is, above all else, brilliantly fun, something that can often be lacking in open games like this (I mean, did anyone really enjoy having to go on dates in GTAVI?!) It's essentially a TPS meets sandbox meets RPG meets free-running meets superhero game, but only the good bits of each genre.
Basically, buy it, it's fantastic, thoroughly fun, the kind of game you think about when you're not playing it, and when you are playing it, you don't want to stop.
EDIT: Having fully completed the game on being both good and evil, I feel I should also mention the trophies that come with the game. Whether you're a trophy hoarder or a casual gamer, I have to say the Infamous trophies are excellent - some easy, some hard, but unlike many games, all acheivable with a little work and persistence (there are no 'finish the game on super-hard survivor mode whilst not dying or even being shot' trophies here. Aiming for a platinum trophy only increases replay value.
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Showing 1-6 of 6 posts in this discussion
Initial post: 3 Jun 2009 22:22:25 BDT
Matt Wells says:
Hit the nail on the head with this review, i'm on my computer right now talking to people on msn and checking my facebook, but all i really want to do is get back on my PS3.
Posted on 7 Jun 2009 02:21:22 BDT
You hit the point but you did one mistake. I´ts no FPS (first-person-shooter) ist a TPS (third-person-shooter) ;)
In reply to an earlier post on 7 Jun 2009 09:14:42 BDT
Adam McGee says:
Aye...you're right...my bad!
Posted on 8 Jun 2009 15:03:18 BDT
D. Vanner says:
In reply to an earlier post on 8 Jun 2009 21:52:20 BDT
Adam McGee says:
Um...I have the extra power, I'm a UK player...
Sure, there are some bugs, maybe these'll be patched, but as a game it's a lot of fun so I feel these can be largely overlooked - as I mentioned, some of the in-game cut scenes are disappointing, but overall it's very entertaining. I've almost finished my second run through now and I've never once fallen through the world, the ai improves on higher difficulty, almost every shot hits you on hard so you have to use your wits and plan your strategies. As for repeating the sub missions, some are repeated, but not over and over again, there's two protest missions, a few counter-surveilance, a couple of courier missions etc...
Posted on 4 Aug 2009 10:16:50 BDT
K. Regan says:
I felt passionate about this game and was going to write a review myself until I read this one and decided there was no need! I didn't have anything to add, you got it all spot on! The game rocks.
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