2 of 2 people found the following review helpful
Not Too Bad, But Not Too Great!!,
This review is from: Hitman: Blood Money (Xbox 360) (Video Game)
This game isn't brilliant by any means, the graphics are a bit disappointing. At first you won't notice this, but eventually after playing most other games it does become apparent. I would liked to have seen much more detail, and more realsitic gun affects; at the moment they simply feel ....fake and to an extent unfinished when in 1st person.
The physics are just down right stupid, a silenced pistol seems to almost fire a body into the air, or if the target is shot unawares then I expect to see some realistic death sequences, not the old and simple falling flat on their face that we have all seen before. And explosions should do so much more damage, they are at the dramatic end of 47's arsenal after all. Blood Money also seems to suffer from what a lot of NON-Next Gen games suffered from, 47's limbs seem to simply pass straight through objects when he is performing actions, I had hoped that the arrival of the Next Generation era would have eliminated this completely.
The sound is quite good, with just enough to keep you satisfied, but not too much to become annoying. It just becomes background noise or sufficient when firing etc...
So this should be a mediocre game at best, nothing better than 2.5 - 3 stars surely, except for one thing; it is very fun and at last you have a large and varied enough arsenal to actually feel like a Hitman.
Agent 47 can now punch, headbutt, and push. This allows for some satisfying take downs especially being able to take an enemies weapon from him the moment he pulls it and using it against him, almost exactly as seen in the films. You finally get a real sense of action and of being able shutdown an enemy quickly and effectively without firing a shot.
47 now has small bombs that he can detonate remotely or slip into a brief case and hand over to the target, destroying them automatically when they open it up themselves. You can literally stand outside a house or building watching the balcony and detonate a briefcase bomb, seeing it going off and just walk away.
The addition of being able to supplement your weapons with add-ons like silencers and scopes (depending on how much money you make per clean hit) is a welcome addition and rewards both stealthy and run and gun players with either yet more stealthy equipment or hardcore ammo and laser dot sights.
These new features more than make-up for the games somewhat lacking Next-Gen features and allow for very different styles of play to be tried and compared.
Unfortunately the game is quite short, about 13-15 contracts in total, I would have liked to have at least 20 with a relevant story line tying a few together. But it's not a bad start for the new, shiny and improved Agent 47.