5 of 5 people found the following review helpful
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This review is from: Introduction to 3D Game Programming with Direct 3D 10: A Shader Approach (Wordware Game and Graphics Library) (Paperback)
I bought this as I was a bit rusty on DirectX in general, and was hoping for some better examples of how to use DirectX 10.
An excellent book so far, I'm only about half way through but it's managed to clear up questions I still had remaining from using the SDK, along with refreshing some old info I had forgotten.
There is no page filling "How to create a project section", descriptions are through, the writing style is easy to follow and there are examples at the end of the chapters to try.
I also like the shape and size of the book! It's a reasonably small paperback (around A5 size) rather than the more typical larger computer books which most people publish. It just seems to make it easier to hold and read.