3 of 5 people found the following review helpful
Bad choices, terrible controls,
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This review is from: Grand Theft Auto IV (Xbox 360) (Video Game)
The way GTA iv saves game progress is truly truly moronic. It is beyond tedious to, for instance in one particular mission, be forced to drive across the entire city to get to a bank (where the mission actually starts) rob the bank, take part in shoot-outs along the city streets and alley ways, fight your way through the undergroud, race along the train tracks, emerge onto the streets again, find a car, steal it to then make a getaway - WITH NOT ONE SINGLE SAVE!!
Fail the mission and you start from the beginning again, and again, and again, doing that same stupid drive, listening to the same morons in the car, telling you the same stupid story over and over!! If this had happend once I would have forgiven it, but this happened far too often and just plain ruined what should have been an enjoyable game, one I will not be completing.
And one more thing, what's with the dreadful controls when in gunfights and this locking onto targets? There are a million and one third-person and first-person shooters that have already sussed out how to do this in a game but Rockstar seem incapable of working it out. Admittedly it's better in this game than any other GTA game but the shooting part was almost completely broken in the previous instalments.
It's astonishing that so much work was put into building Libertay City for it to be ruined by such bad choices and terrible controls. What were they thinking?
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Showing 1-2 of 2 posts in this discussion
Initial post: 12 Jan 2009 13:15:41 GMT
Lee Thomas says:
Personally I enjoyed that mission, it's was like I was in the film 'Heat' I agree it was a long and tough mission (the first attempt) but I completed it with ease on the second.
Anyway I may disagree with your review but it was nice readin' it.
Posted on 7 Mar 2010 00:07:19 GMT
I agree! No one should have to dedicate so much time and effort to a mission in a game. After all, it's a GAME! Where is the fun in driving miles, failing a mission, and having to start from scratch? In this day and age, the gamer should be king, not a slave to the developer's arrogance. I play games to have fun FOR AS LONG AS I WANT, not for as long as Rockstar wants!
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