13 of 15 people found the following review helpful
AN EXCELLENT FPS, CUT & MEASURED FOR THE Wii,
This review is from: Conduit 2 (Nintendo Wii) (Video Game)
The NINTENDO Wii is not the most powerful console, quite the opposite in fact. No matter, it enjoys most of the best designed games, games that, above anything else, offer great fun. And CONDUIT 2 is an excellent example of this.
WHAT YOU SEE IS NOT WHAT YOU GET
As expected, although impressive for a Wii game, the graphics are not the game's strong point. The backgrounds are very artfully done whereas a lot of work seems to have gone into the graphics as well - however, the overall visual result is nothing to impress a gamer with some PC experience. Nevertheless, only a novice would allow this to prevent him from enjoying the game.
THINK WHILE YOU SHOOT (NOBODY ELSE WILL)
The creative level design more than makes up for what the graphics lack. More often than not there are multiple possible routes to your objective. Pair that with enemies driven by an AI with the IQ of Forest Gump, and you have an FPS where it is fun to explore the expansive map and try new approaches.
FIRING ALIEN ...BUGS & POULTRY
The game offers a selection of weapons, from the futuristic shotguns and sniper rifles to alien...creatures (which are the most interesting by the way). Controlling your character will take some tweaking of the Wii-Remote sensitivity but once you get the hang of it the fun begins. Just make sure to master the controls by the time you reach the first boss because boss fights offer a much greater challenge.
WHY SO SERIOUS?
Contrary to most FPS games which strike serious tones and dwell in gloomy environments, CONDUIT 2 is a much more playful game. If it were somewhat longer (expect 8-10 hours of gameplay) and it sported a more challenging AI it would had been perfect. Having said that, I have to make clear that rarely had I had more fun playing an FPS game.
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Showing 1-2 of 2 posts in this discussion
Initial post: 25 Jun 2011 08:35:59 BDT
Mr. Gareth I. Davies says:
Can the story and multiplayer games be played with the classic controller? I tried online with the WiiMote/WiiZapper set up and died way to often for it to be much fun.
Posted on 21 Apr 2012 07:09:44 BDT
Last edited by the author on 24 Apr 2012 07:22:58 BDT
Mr. M. L. Hanford says:
An improvement over the original but why does Michael Ford now sound like Serious Sam/Duke Nukem?,it's possible to replay levels in an odd way,using the hub from Atlantis,but why are all the cutscenes like before.
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