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Customer Review

3 of 4 people found the following review helpful
2.0 out of 5 stars history channel disappointment, 17 Sept. 2012
By 
= Fun:1.0 out of 5 stars 
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This review is from: Great Battles Medieval (Xbox 360) (Video Game)
Having played the Sega Total WAR series on PC I found this game to be very disappointing both in terms of graphics as well as gameplay.

The Look of the Game
I consider the graphics to be very bad in fact it scared me off purchasing other 'strategy' games on the xbox.
The design of the warrior characters in terms of form is actually quite good but the colour quality and shading is pretty bad. I actually have the biggest problem with the graphics of the terrain. It is too detailed yet the colour is so saturated which gives you a nauseating feel when you focus on the terrain. When you zoom out is where the graphics are absolutely terrible. In free look you cant make out your unit as it stands virtually camouflaged against the terrain. You cant even make out the banner of the unit which you need to see whether the unit is cavalry, infantry or archers.
Because the graphics are quite bad you can not zoom out to get the full view of the battle. You have to move the cursor to find the opposing army and for this reason this game has no sense of depth or the epic feel of Total WAR games. In order to give any orders you have to enter the pause screen. Because the graphics are so weak in order for you to make any sense of the battle each unit becomes a highly visible highlighted square with a bright red or blue border which makes this a game of pitting a higlighted block against block. This makes it look like a board game and very unrealistic. You have a big circular bright yellow cursor to move around the screen which spoils the look and is frankly unneccessary.

The Gameplay
Units cant take a direct diagonal path but have to go the long way around and each path is tracked with a big yellow line.
Units attack WITHOUT being ordered to and for this reason there is a lot of movement and constantly changing paths and so the battle quickly becomes a huge mess as units block each others way and attempt to find alternative paths.
The units are perfectly square in shape and look more like small bands than units. This game does not give you the feel of fighting an army vs army. It is very much an arcade style battle of skirmishes at different parts of the screen. The graphics are so poor you simply cant tell which unit is which or who is fighting whom. Identification is virtually impossible as you are only given the name of the captain and not the unit type.
When you actually zoom in to view the combat it is very frustrating as units are defeated and combat ends extremly quickly.
Lastly you can not give orders in real time i.e. as the battle is occuring but instead have to enter a pause screen where you are presented with each unit as a highlighted block and you can navigate in only the horiz. or vert. direction and not diagonal.

I hope people will appreciate the time I took to analyze the game objectively rather than giving an emotional review on 1st impressions.
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Showing 1-1 of 1 posts in this discussion
Initial post: 11 Nov 2012 17:27:49 GMT
peter says:
Have you got HDMI if you have you will find it much better and most of your problems with this game will be solved.
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