2 of 2 people found the following review helpful
This review is from: BioShock Infinite (Xbox 360) (Video Game)
When I heard that there was a new Bioshock being released, I was unsure of the premise, with the new entry in the series seemingly abandoning the dark, fascinating world of Rapture in exchange for the bright, flying city of Columbia. Weird, possibly childish concept, but like the equally weird concept of a city full of genetic freaks located at the bottom of the Atlantic, the team behind this has pulled it off exceptionally well.
This game has so many things to praise its hard to know where to begin, the graphics are excellent, the voice acting top notch, the world well built. But what really makes this game shine is it's characters. Whole sections of the story exist for the sole purpose of developing Booker and Elizabeth as characters, a far cry from the silent, empty protagonists that so many games have. Booker is a cynical, guilt ridden former Pinkerton agent ( essentially strike breakers) with heavily gambling debts, offered a chance at a clean slate in return from rescuing a Girl from Columbia. Elizabeth is the expected Messiah for the people of the city, Daughter of the prophet Zachary Comstock. The city of Columbia itself seems to be almost a character in it's own right, existing in it's own alternate version of 1912, and is exceptionally well created, with a visual style distinct from Rapture, the wide open vistas contrasting sharply with the dark, dripping corridors, But this highlights the general feeling of the game to a Bioshock fan, the city is Completely different, yet also in some way, it feels the same. It also has the brilliant audio log feature, which adds a whole new dimension to the world, adding unseen background story lines and providing clues to the main story right from the start, which gives the game a great deal of repla value just to find the rest of them. The game also has excellent minor characters, the shady Lutec twins being an excellent example, all of which are well fleshed out. The storyline is so good, it's sometimes hard to believe that this is actually a popular game, released in the age of the sadistic, lazy nonsense coming out from the call of duty line.