2 of 2 people found the following review helpful
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This review is from: Programming Game AI by Example (Wordware Game Developers Library) (Paperback)
First off, it's a good read as it is so well written. There is an invaluable basic maths/physics primer at the
start (in fact I still refer to that section a year later). Then a nice gentle intro with FSMs (although, on my girlfriends orders, I had to rewrite the tasks given to the Miner's Wife). From there it's Steering Behaviours, Sports AI, Pathfinding etc (all the usual suspects) but the examples for each are superb. I did struggle slightly translating the code
(pseudo-code would have been nice) but that's a minor point.