1 of 1 people found the following review helpful
A Dumbing Down of the Franchise,
This review is from: BioShock 2 (Xbox 360) (CD-ROM)
My title pretty much sums up the gist of this review. This game has improved the weapons and plasmids from the first Bioshock games (keeping the basic principle but making them much more satisfying, on the whole, to use) to the extent that I am almost willing to ignore the moronic storyline. I won't delve into the plot itself here, but it is a far cry from the intricately woven plot of the first game, but I suppose the developers needed some excuse to move you from one location to the next.
The locations themselves are beautiful, with the kind of detail and texture that will leave a real impression with the player. We are perhaps given less range in environment types than we were given in the first game, but the underwater sections really are arresting. However, the characters are not as distinctive as those that appear in Bioshock 1; this can probably be attributed to the weak plot. In some cases, I wasn't even aware that I was having a 'boss' encounter until I realised that the enemy I was fighting had an unusually high health meter.
Comparisons aside, Bioshock 2 is a very good game. The plasmids and your weapons and hacking skills make for riotous sections of fighting, and when you're not drilling Splicers in the face you have a chance to examine the gorgeous scenery. You are given a real sense of the Big Daddy's weight and power, but also the claustrophobia of the suit, through various touches, and the drill hand is disturbingly satisfying to use on your larger enemies. The 'moral' choices that determine the outcome of the game are somewhat clunky, but then few games manage to make these things truly interesing (Silent Hill 2 is one example). Buy buy buy, even if you haven't played the first game, and even if you have.