48 of 64 people found the following review helpful
Fun but severely let down by glaring faults,
Verified Purchase(What is this?)
This review is from: Diablo III (PC/Mac DVD) (DVD-ROM)
This game deserves an objective review based on its content.
First of all, everyone knows about the horrendous DRM "always online" system that basically means you're only leasing the game from Blizzard and you play on their terms, not your own. Being kicked out of a SINGLE PLAYER game should NOT happen. Period. This is a dungeon-crawler loot-a-matic, not some new experimental MMO. Not being able to play a game you bought for quite a hefty sum whenever YOU want to because of login server traffic is simply unacceptable.
That said, on to the actual game.
Its fun. I'm on Act 2 of Nightmare, having finished normal with several friends. I may have enjoyed it more because it was co-op but the game is enjoyable on single player as well. Some people have complained about the graphics but that doesn't bother me much. I look for gameplay over prettiness and Diablo 3 is fun so thats what counts, at least in my book. The story is mediocre, some of the characters grate on you like rusty cheese wire (Followers especially...) but thats a secondary concern when you're in it to tool up your character with the best death-dealing apparatus you can find. I would say that playing co-op allows you to share the stuff you get around, increasing your chances of getting a decent drop. I've played through act 1 nightmare solo and didn't find a single upgrade. Not one. But that's just me being unlucky.
For all its ills, Diablo 3 manages to keep my interest so that has to be a point in its favour.
Now onto the bad things...
Choice. There isn't any. You have no skill tree, no customization options (beyond tweaking your co-op banner, yay...) and no way to influence the attribute system. You level up and get points based on your class and you're stuck with them. The abilities are fairly varied and can be tweaked with runes but it feels like a poor substitute for the old-fashioned skill trees. The story is ridiculously linear, leading you around by the nose like you don't have a brain in your head. This abject simplicity pretty much sums up the entire game design.
And its short. Very, very short. Act 4 was an hour and half's work and the bosses were a pushover. Diablo himself had more bark than bite and when it was all over, I couldn't help but feel disappointed at what I'd gotten for what is supposedly a decade's work. It certainly doesn't feel like it.
Not really worth the hefty price tag, to be entirely honest. This isn't a worthy installment to the Diablo saga, falling short of the first game's retro greatness and the second's compelling gameplay. Some people have said it feels more like a half-arsed expansion patch to Diablo 2 than anything else and there are occasions when I would have to agree. This game really isn't anything special but its enjoyable enough if you can look past its many, many flaws, which, sad to say, bring down its overral score quite substantially.
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Showing 1-3 of 3 posts in this discussion
Initial post: 21 May 2012 14:50:16 BDT
Nick Brett says:
Useful, thanks. One to wait for until it is heavily discounted!
Posted on 22 May 2012 06:59:50 BDT
I totally agree with you. The first two game were great, really great games and now we come down to an ok time filler. Well at least I can't deny the pleasure I got anticipating the game before it actually came out
Posted on 22 May 2012 09:23:02 BDT
Daylight robbery. Single game should be playable offline. For 12 years I looked forward to Diablo III, but having to log on the server to play it just killed it for me. I won't buy it. Well done Blizzard.
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