13 of 13 people found the following review helpful
In Space, no one hears you scream,
This review is from: Dead Space (Xbox 360) (Video Game)
You play an engineer called Isaac whose team is sent out to repair a massive Mining Ship floating adrift in space. Isaac and team soon find out that the ship's crew has turned into flesh hungry monsters and it's up to Isaac to fix ship and save his surviving team mates.
From this point, think Aliens and Event Horizon. As you walk down corridors lights blow out, doors slam and floors creak. The atmosphere is set well before you encounter any monsters and when you do they pose a real threat.
The headshot mentality does not work here; targeting you foes limbs is the only way to go. Blowing off a leg will put them down on the ground and a few shots to the arms will stop them crawling towards you. Unfortunately this is time consuming and when facing multiple enemies attacking from various angles you need Stasis. Stasis enables you to slow time down in a small local area enabling Isaac to stall enemies long enough to either run or take out its mates.
Running is often a sensible option as Stasis as health packs and ammunition are all in short supply and this really adds to the tension. While difficult; Dead Space is rarely frustrating and the player has a fair number of opportunities to save their progress.
As with most games of this nature; Isaac has a selection of weapons; options and upgrades which may be purchased in stores or collected from corpses. Isaac also has the ability to use Kinesis to move or throw items. Upgrading is achieved by collecting and spending credits or finding power nodes. Suits, Stasis, Kinesis and Weapons can all be upgraded significantly but there is only enough resource for the player to upgrade selectively. This makes upgrading far more strategic as every upgraded item comes at the expense of leaving something else standard.
The graphics and sound are exceptional and work well to create an atmosphere that is genuinely frightening and completely immersive. Between battles, the quite moments offer little respite as all the creaks, shadows and sounds create so much anxiety that you end up preying for something to happen. Playing on the hardest setting adds increased desperation to the situation as Ammunition and health packs are sparse and player recklessness results in certain death
Like Bioshock, this game has taken some of the best ideas from Horror, Shooter and RPG games and put them all together to make something that feels fresh and exciting. As a game, it's very difficult to fault but if I had to I'd say that the developers missed a massive opportunity by not including an online co-op option.
Nevertheless; if you are looking for a shooter with depth, ambition and a killer story that offers an immersive solo experience - you've just found it.