Customer Review

3 of 3 people found the following review helpful
4.0 out of 5 stars Killzone 2 - The pinnacle FPS?, 30 Nov. 2010
= Fun:4.0 out of 5 stars 
This review is from: Killzone 2 (PS3) (Video Game)
In answer to the title question, I would have to say no; there is still room for improvement. This review focuses exclusively on the single-player campaign.

Firstly, many of the good points of Killzone 2 have been discussed in previous reviews thoroughly. It is a fantastically immersive, gritty FPS and looks superb. The AI is breathtaking and something which has to be experienced in my opinion - each and every Helghast soldier is more than capable of shooting you from a decent distance and seriously damaging your health. You have to be alert and accurate to make it through this game, as well as tactful, particularly on the harder difficulties.

I never had a problem with the controls or aiming - yes it isn't made easy but it's supposed to be like that. You really do tense up when you've unloaded a whole clip into inefficiently downing 2 Helghast, to have to reload while more storm in through a doorway. It's fantastic stuff.

So why 4 stars? Well, I played and adored the original Killzone game, which generally didn't seem to be met with the praise I thought it thoroughly deserved. What I loved about the original were the varied and sometimes gorgeous environments, from a shopping centre to an idyllic park populated with Helghast to pick off. Killzone 2, however good-looking it is, simply doesn't have environments that are as impressive. I understand it is purposefully dark and gritty as it is set on the Helghast's wrecked homeworld of Helghan, but the problem is despite being effective it just doesn't make the game as fun to play!

Another fairly major issue is your teammates' AI. The Helghast take cover, pop up, jump away from grenades, charge you, etc. Your teammates, unfortunately, don't seem blessed with the desire for self-preservation and so often stand in the open to get mown down it can be very frustrating. Even the other members of your squad do this and fall in terribly exposed locations, so that you have to run out under heavy enemy fire to revive them and benefit from their added firepower. If the squad members' AI were much better, this would make the game feel truly incredible.

Another few more minor points. The music, which was at times superb in the original Killzone, is largely unmemorable and ultimately disappointing. Great video game scores can turn an average game into a good one and a good game into an excellent one, as developers are increasingly realising. Further, some of the battles in Killzone 2 are excellent, but others do seem a little annoying in their difficultly, particularly on hard. For gamers like me who enjoy standing back to pick off enemies efficiently and being able to utilise all sorts of cover, being exposed to a ton of Helghast with little help from teammates in an enclosed arena can be frustrating.

Overall, I've written this review to emphasise the negative points of this game. Don't get me wrong, though, it is still an excellent game with great action, challenging enemy AI, superb graphics and some good battle scenarios. For any PS3 owner I would say this is a game you almost definitely should own - just don't expect the world from it. 88%
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