Loud, dumb, adrenaline-soaked FUUUN!,
This review is from: Need for Speed: The Run (PS3) (Video Game)
I play quite a lot of GT5; in fact, I don't really play anything else these days. And much as I love it, the moments of genuine nerve-shredding excitement are very rare. As such, it can sometimes seem like a 'day job', where you have a number of tasks to undertake, credits to earn, cars to buy...
In contrast, NFS: The Run, is a debauched, drunken stag weekend of a game. It's nowhere near as good as Gran Turismo on any level, except one: it's fun. It's exciting. That it's frustrating in equal measure though, is what stops this from being a classic.
The loading times are dreadful, the cut-scenes are completely vapid, the format is hugely contrived, and the objectives in each stage are limited and repetitive. Get over all this though, and it's *awesome*.
The camera segues out of a cut-scene, straight in to the action, and the screen flashes up 'pass 10 opponents!' You think, 'really? again?'. But within seconds, you're totally focussed on the horizon, frantically searching for oncoming traffic, feeling the controller buck manically in your hands as you squeeze out every last drop of nitrous.
The fact that you have to 'win' every single stage can make it seem unfair, but it all adds to the tension. Every time you get robbed on the last bend, or run off the road by the fuzz just makes it even sweeter when you do get over the line first. Then you sit there grinning as your heartbeat returns to normal.
It all zips along beautifully; the cars might have a slightly stylized, cartoony look to them, but the environments are stunning and incredibly smooth.
If you can pick this up for around £20 then give it a go.