5 of 5 people found the following review helpful
Enchantment and invention,
This review is from: Candara's Gift: Book 1 in The Kingdom of Gems Trilogy (Accounts of Candara) (Paperback)
A fine and absorbing story for 8 - 13 year-olds and anyone with a love for the fantastic. In fact, if you love fairy tales, magic and mystery you'll love "Candara's Gift". As the author skilfully weaves his tale about the troubled Kingdom of Gems he introduces us to a host of memorable characters - Joog the snowy owl, Miriam the mouse, the unicorns Aram and Halo, Horrik the dragon, the mysterious and grumpy Old Howard and Amalek and Seph, heirs to the Palace of Candara. A quest story, "Candara's Gift" follows the adventures of Seph and Amalek as they flee the Kingdom of Gems in search of the wizard Candara. On the way they are caught in blinding blizzards, assailed by an army of evil ravens and pursued by a dark wizard's spells. Imagination knows no bounds in this exciting tale that will be continued in books 2 and 3.
If you are looking for imagination and adventure, you couldn't do much better than read this book. On the way, you will meet friendship and courage, love and determination and above all a wonderful sense of invention. My personal favourites are the wicked ravens lead by their pompous General and the scavenging Jamar, the stray dog who bites back and wins himself a new master in the service of the dark wizard. Children will love this book but so will adults who can still remember that stories of enchantment are perennially new because they remind us of the drama of living into which we are all born.
My advice? Buy this book as soon as you can!