2 of 4 people found the following review helpful
This review is from: Megaman X6 (Video Game)
Seems like Capcom have finally listened to people's gripes about X5, because X6 is HARD.
Picking up from three weeks after X5, X6 uses the same method of jumping and shooting, so don't expect anything new there.
However, for the first time, the levels themselves - not just the bosses - are genuinely challenging. Instead of waltzing through the levels to meet the boss, they now require effort to get through, which is a massive improvement from the easy stages of it's prequels.
That said, all of the things that made the other games a hit are still here, the armour collection returns, as do your allies. An extra feature that adds needed depth to the game is a rescue system where people you 'collect' on the game allow you to upgrade your character. The Nightmare system that randomises levels does it's job well, if not exactly how it is descibed.
Overall, a game that doesn't break any molds, but keeps the things that made it work and bolts on some extras. Evolution not Revolution is the cliche to use.