Customer Review

2 of 3 people found the following review helpful
3.0 out of 5 stars What a disappointment..., 29 Jan 2014
This review is from: Batman Arkham Origins (PS3) (Video Game)
I was looking forward to this game, more than your average Arkham series fan.
Immediatly I felt alarmed when I heard that Rocksteady had handed over the project to WB studios entirely because they were busy (still are) with other projects, and boy was I right to feel concerned, because this was by far the biggest disappointment of 2013.

The team that took over this project has not done much to change the setup and recipe for the way the game plays, but
that is not at all a bad thing since the combat system and generally the overall controls that Rocksteady brewed for us became one
hell of an awesome cocktail that essentially captures the feeling of what it's like to be the dark knight.
However, with a completely different team behind the wheel of the project, things where bound to change, but not for the better.


The story inolves you playing as the Dark knight in his prime, not his beginning as the misleading title may suggest.
You will face some of Batman's greatest and most fierce enemy of all time, and for the first time - Seeing his first encounter with these antagonists is interesting, but it was not elaborated upon in spite of what you may have suspected.

Characters like Bane and Blackmask will mostly dominate the plot for the main part of the game, but things are bound to boil over enventually and for the sake of avoiding spoilers I will avoid reaching that part of the storyline.
Bane, most likely because of the interest "The Dark Knight Rises" produced, easy attention and hype towards newcomers for this discreetly crashing bird.

The main part that concerned me was the fact that it was announced early on that Kevin Conroy and Mark Hamill would not return for their respective characters in this title, and already there it became a huge concern of mine.
Fortunately, Roger Craig Smith makes up for the lack of Conroy and does an almost impeccable job at a Batman/bruce voice.

Troy Baker the man of a hundred voices makes up for the lack of Hamill as well, allthough the shadow of Hamill lingers in his presence and one does not easely replace such an astounding performance.

And generally that might be the catchphrase for this game, the shadow of its predecessors lingers everywhere and not only because of the fact that it didn't live up to its hype, but because this entry in the series is a step in the wrong direction in terms of both story, gameplay and characters.

Which brings me to

As aforementioned, the recipe, Rocksteady has left in their wake has been used once more, and it is a brilliant one, but somewhere along the line, this entry was just not properly tested and suffers from some significant issues, few but some are in fact gamebreaking even.

yes, as in bugs, glitches, faulty programming and so on.

Oh and don't forget about the screen tearing and drop in framerates that happens whenever and always, when you travel through the city.

I bought this game many months after its release and was not expecting to stumble upon many, let alone any gamebreaking glitches at all.
Unfortunately, this did not hold water.

-While divebombing, I flew straight through the ground and fell into oblivion, forcing me to restart to the last checkpoint.

-Several times, the grabbling hook had a mind of its own and decided to send me 180 degrees in the opposite direction

-Thugs in stealth based part of the maps, would suddenly stumble on the ledge and seem stuck, but when trying to move up behind them to take them down, they would react, ruining whatever stealth action you had going

-was pushed back onto a platform and had to force a reset

these are but few among many glitches I had to deal with, several gamebreaking and constant bugging.
In conclusion. Batman Arkham Origins is a game that was simply not finished. Plain and simple.

Considering the low low amount of changes they made to the actual game, the amount of bugs and glitches is just staggering.
And if you think it's because of some sort of intolerance related issue or "l2p" learn to play issue, I can assure you that it is not.
I completed Arkham City on every difficulty setting and got the highest score on several challenge maps both predator and combat.
No, the issue here my friends is what a generic business has done to our beloved world of games, with their DLC campaigns and their sequels-every-year approach to every franchise for the sake of a steady and fast income.

On top of that I should remind you that Rocksteady went from making a game based around Arkham Asylum, and went ahead using the excuse of the old part of the city being quarantined for the sake of getting a massive boost in creative range, and what do we get for this new entry in the series? a copy of the last game's map...
I mean, for god's sake, the very open world map was literally a cliché of the one from Arkham City, only revamped for the sake of representing its current timeline, being before the timeline of Arkham City.
On top of that they had all of Gotham to work with, but they decided to use the template Rocksteady made in Arkham City, just plain lazy.
Yes it's cool to see Crime Alley and Ace Chemicals, but it's in no way vital for the story, Bat's enemies have been all around Gotham and in between, there are no excuses for this lack of creativity.

Few new enemy types have been added, only a couple of new combat moves added to your arsenal, rehashed gadgets such as a revisited version of the line launcher and a complete shamelessly copied version of the freeze grenade, renamed "glue grenade"

Several villains makes a generic reappearance, rightfully so! But not at all justified in terms of what role they played in the story.

This entry in the series, ladies and gentlemen is the games universe equivalent of Highlander 2, Star Wars episode I, >any< Michael Bay movie or Uwe Boll, G.I. Joe Retaliation, Sharknado Whatever comes to mind when you think of "disappointments"

What I am trying to say is, this was a shameful prequel rushed to live up to its deadline and as a result the game suffered in pretty much any and every way possible.

If you must, rent this one or wait for the inevitable divebombing pricecut, because this is one steaming pile of crap that you don't want to get your hands in unless you feel it would be absolutely necessary for your final conclusion on this series.

If you have yet to try any of the arkham games, just save yourself the trouble; buy the game of the year edition Batman: Arkham City and forget that Arkham Origins ever existed.
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4.1 out of 5 stars (218 customer reviews)
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