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20 of 20 people found the following review helpful
5.0 out of 5 stars Necropolisssssss,
Dredd has completely lost faith in Justice Department, so retires & takes the Long Walk into the Cursed Earth. But once he's out of the way, nothing can stop Judge Death from taking over Mega City One. Turning it into a city of the dead, he & his companions gain psychic control over the remaining Judges & go about slaughtering its 400 million citizens - mostly by hand, one at a time. When Dredd hears about this, he simply has to go back & teams up with some incredibly unlikely allies along the way. But despite their help, can even he turn the tide against such overwhelming odds?
(incidentally, this may sound like a spoiler but we are told virtually all of this in the first 3 pages & on the back cover)
Volume 14 contains all 37 of the 2000AD 'progs' which cover the Countdown To Necropolis & the main Necropolis storyline in its entirety. As ever, the Dark Judges' dialogue looks as though Wagner has nodded off at his keyboard & has accidentally held down his 's' key but even so, Necropolis is satisfying on a number of levels - there's insight into Dredd's character & the extent of his iconic status to the people & his fellow Judges. There's inevitably a plentiful helping of action, a dark storyline & some simply stunning Ezquerra painted art. The last few volumes have shown that most artists didn't cope particularly well when the strip first moved to full colour but Ezquerra has gone from strength to strength, using oils & other painting techniques for some of the incredibly rendered flash pages. Will Simpson & Jeff Anderson do an okay job on the opening chapters but about 80% of this volume is Ezquerra at his best.
With Wagner & Ezquerra both on top form, Necropolis is one of my all-time favourite epic Dredd storylines.
10 of 10 people found the following review helpful
5.0 out of 5 stars "Now that's what I call overkill!",
Over the many years in which `Judge Dredd' has been running in 2000AD, there have been equally many great stories published, but for my money, there has never been anything to top `Necropolis', and it is `Necropolis' and the build up to it (the first lengthy story, which shall here remain nameless to prevent spoilers, and `Countdown to Necropolis') that Casefiles 14 covers. Rivalled only by the Apocalypse War in terms of scale, Necropolis sees Mega-City One fall to the Dark Judges, and fall hard. Not only are the monstrous psi-powers of the Sisters of Death focused on the MC-1 judiciary, but on the streets, not four but FIVE undead lawmen stalk - Fire, Fear, Mortis, Death... and their newest `brother', who weeps as he kills. Meanwhile, a ragtag duo of ex-judges return from the Cursed Earth to make a last desperate stand, but what help can they hope to receive against the greatest threat Dredd's home has ever faced?
Combining threads dating all the way back to `Judge Death Lives' and `A Question of Judgement', and encompassing other plot elements from `Revolution', `Oz', and `Young Giant', `Necropolis' serves as the culmination for a whole host of the strip's key themes, and is regarded by some as defining the end of an era. On every single level, John Wagner's master-story delivers. You want horror? The section where Judge Mortis pursues a group of hapless cadets through the crumbling city is one of the most spine-chilling sequences ever published in 2000AD. You want character development? The first story in this volume provides one of the most in-depth insights into Joe Dredd's psyche you're likely to receive, and leaves him forever changed. You want plot twists, unexpected returns and iconic moments that'll indelibly etch themselves into your mind? They're all here. Without spoiling anything, go up to a 2000AD fan of a certain vintage and exclaim `Now that's what I call overkill!' or `Let's hope it's not an omen' or especially `Nice one, Dr. Munn!", and a grin of thrill-powered recognition should be your reward.
On the artistic front, almost the entire volume is masterfully illustrated by Carlos Ezquerra (apart from Will Simpson and Jeff Anderson on the first story), and is some of the finest work of his entire career. With some beautiful use of ink washes and some of the most atmospheric depictions of mounting horror imaginable (love those glorious, sickly greens and yellows!) Mr. Ezquerra provides a gothically sumptuous feast for the eyes. He shrouds Mega-City One in a foul, phantasmal fog that seems to permeate his panels, and his rendition of the ravaged walls of the dying city is awe-inspiring. All of this is more than enough reason to forgive him for forgetting Judge Mortis's tail!
Overall then, this is, in my view, the greatest run of Dredd stories ever published, and this collection certainly does them justice. If I could give it six stars, I would. While some might argue the end is a little abrupt, or that the story ultimately lacked the same level of ramifications as `The Apocalypse War' (though one ramification involving a senior figure in the Justice Department is enjoyably identical), these shouldn't stop you wallowing in the unbridled horror of what is both Judge Death's last truly great story, and one of Judge Dredd's most beloved mega-epics.
2 of 2 people found the following review helpful
5.0 out of 5 stars Brilliant Dredd.,
I had stopped reading 2000ad by the time this classic epic 'necropolis' was printed but had heard rumours of the pretender Kracken. I was blown away by the story line and a welcome return for Carlos. My only issue is I wanted more of the four dark judges.
1 of 1 people found the following review helpful
5.0 out of 5 stars Classic Dredd - and an epic read!,
I've been a fan of Judge Dredd since I was a boy of 10. After a long absence from the 2000AD readership, I finally got around to picking up a handful of these superb 'Case Files' format collections.
I have to say, I struggle with some of the older Dredd material from the black-and-white days. But with this volume, which contains the epic 'Necropolis' arc, there's a real sense of a fully fledged, well written - dare I say it? - MODERN comic.
I'm not usually a fan of supernatural or fantasy-based stories, but this arc, which leans heavily towards the former, is propulsive stuff. Carlos Ezquerra draws the entirety of the main story arc, and it's a real page turner, loaded with atmosphere.
Absolutely great stuff. Be sure to buy it along with the standalone graphic novel 'The Dead Man', too, and read that first. The link between the two is seamless.
4.0 out of 5 stars Four Stars,
Dredd only gets better
5.0 out of 5 stars A stunning epic of Dredd and Death escapades!,
This review is from: Judge Dredd: The Complete Case Files 14 (Kindle Edition)
This book was well written and featured good artwork from Carlos Ezquerra. The script by John Wagner was good as well. It proved to be a fine epic ranked with all the other Dredd epics like Apocalypse War and Judge Child. Well done to the they!
5.0 out of 5 stars Simply superb.,
Given that he ages in real time and in his universe when someone dies, with only one exception in Mean Machine Angel, they stay dead; DC/Marvel style reboots are somewhat difficult for Judge Dredd.
Dredd's decision to quit the Justice Department after growing increasingly unhappy with the way it was dealing with the democracy movement before being forced to come back and save the city from the Dark Judges, unleashed in no small part to the terrible decisions of Chief Judge Silver, was a perfect way to refresh the series.
Necropolis added an extra dimension to a character that sometimes comes across as nothing more than an unfeeling fascist, his doubts about his job and all too human reaction to the death of his mentor early on in the book marks a point where the comic moved towards a more grown up approach to story telling that would be continued in the Megazine.
Sadly the 2000ad would soon enter the Ennis/Morrison/Millar years after this high point.
5.0 out of 5 stars Perfection. Plain and simple.,
I tried collecting this mega-epic when I was a kid but my local newsagent was very unreliable in getting 2000ad in and I ended up missing huge swathes of Necropolis and its slow build up. Now I have it to savour in the best and most concise format and for such an unbelievable price on Amazon.co.uk. Seriously, I looked on the back to see what the RRP was and I couldn't believe what a bargain I had in my hands.
1 of 2 people found the following review helpful
4.0 out of 5 stars Judge Dredd The Complete Case Files 14,
I bought Case Files 14 (Necropolis) because I greatly enjoyed Judgement Day (my first literary/artistic experience of Judge Dredd). Necropolis is good, but Judgement Day was better (awesome) -- it had better artwork and much more humour -- very important for me with apocalyptic stories, otherwise I'd just get depressed reading them! (Thus, I enjoyed the Judge Dredd movie starring Stallone.) Die hard Judge Dredd fans may say different. Judge Death is an interesting villain; but he's hardly mentioned in Necropolis, and I was left wanting more. For comparison, I thought Judge Dredd Complete Case Files 4, 6, 7, 8, 9, 10 and 11 were mostly awesome (I've yet to read the others). America was a very good ("love") story with great artwork. Strontium Dog: The Final Solution had a great (albeit sad) final chapter. Strontium Dog: The Kreeler Conspiracy was excellent. ABC Warriors Hellbringer was excellent. You may tell from this that my preference is for dark humour and great art. In this respect, Judge Dredd The Complete Case Files 14 (like Case Files 15) didn't quite deliver what I'd hoped. However, I don't regret the purchase.
2 of 4 people found the following review helpful
5.0 out of 5 stars Classic SciFi,
Having read this stuff when I was a kid, i have bought this for my son and he thinks it is fabulous. When I read it again, one can see how groundbreaking it was at the time
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Judge Dredd: The Complete Case Files 14 by John Wagner