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2 of 2 people found the following review helpful
5.0 out of 5 stars The game that started it all, 18 Dec 2013
By 
GratuitousViolets "Ash" (Scotland) - See all my reviews
(TOP 500 REVIEWER)    (VINE VOICE)   
= Fun:5.0 out of 5 stars 
This review is from: Assassin's Creed: PlayStation 3 Essentials (PS3) (Video Game)
For any serious gamer, the Assassin's Creed games are a must have, and it all started here with this game. If you are looking for a challenging, fun game that will completely engross you from beginning to end then this is the game for you. A game that ticks all the boxes with an immersive storyline that will leave you gasping for more, challenges that will have to trying again and again, and characters that you will love and remember.

Storyline:

A twenty-something bartender is kidnapped by Aberstergo, a mega corporation who have created a machine which is able to penetrate genetic memories within an individual that will allow them to relive the memories of their long dead ancestors. Imprisoned and with little choice but to cooperate, Desmond Miles is forced to participate in the Animus program to uncover the memories of his ancestor Altair, an Assassin who lived during the Third Crusade, an Assassin who will lead Abstergo to uncovering the whereabouts of an ancient artifact that holds great power.

As Desmond lives his ancestors memories, you will be in control of Altair, a young Assassin who recklessly breaks the tenets of his creed and is stripped of his rank, leading him to have to work his way up back from novice while trying to eliminate the evil Templars to prevent them from using a 'piece of Eden' to shape the world how they see fit.

Stealthily scaling buildings, assassinating enemies and changing the course of history, you will become the ultimate Assassin, the one who will become a Legend.

A fantastic game that will have you glued to your console. With references to real historical figures and events, a compelling storyline and fascinating characters, it is unputdownable. The only real drawback about this particular game is it offers no trophies to gain through challenges, but for the price, this is well worth the money and you will definitely want to play it again.
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2 of 2 people found the following review helpful
5.0 out of 5 stars nothing is true, everything is permitted, 3 Jun 2013
By 
Su (England) - See all my reviews
(TOP 50 REVIEWER)   
= Fun:5.0 out of 5 stars 
This review is from: Assassin's Creed: PlayStation 3 Essentials (PS3) (Video Game)
I was looking for a game that would engulf my mind like the Resident Evil series has. Something that wasn't just shooting anything that moves but had a story behind it when I saw the advertisements for Assassin's Creed Brotherhood (Assassin's Creed Brotherhood (PS3)) on TV. I admit that buying a game on the basis of an advertisement, no matter how flash, isn't the best way to choose a game, or a series of games, but in this case it proved to be the right choice of game for me.

This is the first "episode" of, what has become, a best selling series.

You start the story/game as an assassin called Altair who, with two others, has been sent on a mission. Altair is a high ranking assassin, but things go wrong and Altair is forced to flee. As you return to the Order's "Master" you start to discover that Altair is not very popular. Altair reports back but is surprised to discover that he is not the only survivor.

Stripped of weapons and rank, as a result of his failure, Altair must learn to use the basic weapons he had long given up for better and more advanced ones.

As he learns, you learn - and what you learn next is that you are not Altair. You are, in fact, a man (Desmond Miles) being held prisoner by an organisation called Abstergo. Abstergo are using a device called an "animus" to access the memories of Desmond's ancestor Altair. They are looking for something in the past, but Desmond doesn't know what and they aren't going to tell him. Following Altair's actions it becomes apparent that not everyone in the past was being truthful too, but who was lying to Altair and what does it have to do with Desmond. More worrying Desmond is subject 17, and there is no sign of the previous 16.

This was the first game I had on my new PS3 (Sony PlayStation 3 Slim Console (320 GB Model)) and I worried about controlling the avatar as I haven't played a PlayStation since I played the original Tomb Raider and Medieval on my sister's PS console all those years ago. I have played the Resident Evil series on Wii - Nintendo Wii Console with Wii Sports + Wii Sports Resort and Motion Plus Controller (Wii) - (using Wii-mote and Nunchuk) but I was concerned about using the Play Station controller. I needn't have been.

Controlling the characters is easy - running, jumping, climbing, fighting and assassinating are all easy actions to complete. This is both due to the game creators thinking things through with the planning of the action-to-button controls, and the easy to use PlayStation controller itself.

The game itself consists of a number of "missions" which Desmond undertakes in the animus, in the role of Altair. These missions are directed by the Master of the assassins who tells you which city to enter and which enemy is to be assassinated. This sounds simple, however, Altair's journey is fraught with danger. He will meet enemies on the road, then have to smuggle himself into the city, climbed to high points and take a leap of faith, fight his way out of (or run away from) trouble, interrogate, eavesdrop, pickpocket, and perform tasks for other assassins in order to get the information he requires to find his target.

With each mission his notoriety grows and so he is easier for the guards to spot. This means his stealth actions are more important than they were on the starter levels. His prey is better protected, and escape is harder.

There are also a number of mini games within the larger game. Several of these involves the tasks for other assassins, however there are a series of flags to be collected. They can range from 20 flags in his home city, to more than 100 in other cities. The problem is that the flags are so hard to find that the task appears to be impossible - even with the 15 in his hometown I was only able to find 19 and I have searched every square centimetre of the map. Altair has walked more miles than a charity walker in search of that missing flag.

Should you accidentally (or on purpose in the case of beggar women who repeat the same lines over and over again, or drunks who want to pick a fight with you and so attract the attention of guards) dispatch an innocent you will lose some synchronisation (part of your life bar) but this will return after a short time is; so unless you're stupid enough to assassinate several innocents in quick succession you should be okay.

Altair heals automatically so there is no need to run around searching for medical packs or herbs. If you're badly damaged just find a quiet place and wait until your health returns.

As the game progressed I became more and more involved in Altair's story, as well as Desmond's.

I will admit that I was a little perturbed when it came to an end. After Altair's final assassination Desmond is left alone in the room with the animus. For the first time he has "eagle vision" and can see a large amount of symbols and drawings all over the main room as well as his bedroom (go there last as it marks the end of the game). I waited for several minutes after looking at every symbol, puzzle, drawing expecting something to happen and nothing did. Apparently this is correct, as Assassin's Creed II starts where this one finishes - Assassins Creed 2: Game of The Year - Platinum Edition (PS3).

I would suggest that you take the time to look at the images, symbols, drawings and puzzles as their importance becomes apparent when you play ACII.

A thoroughly enjoyable game with increasing difficulty and not a great degree of game playing skill required. I can see this series easily joining Resident Evil as another of my obsessions.
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