Top critical review
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A good remake of a great game.
on 23 November 2012
One of the many charms of the Painkiller series is the lack of a convoluted storyline, so in honour of that I shall cut to the chase.
The original game was never really more than a stress-buster, and neither is its remake - your character is faced with wave after wave of laughably weak enemies, which you can cut down in various gruesome fashions using an array of powerful weapons. Take down one at a time with the shotgun, or allow a crowd to develop before scattering them to the four winds with a rocket launcher. All disturbingly satisfying.
The AI was never much to write home about, but the levels were stunning and the physics were unique. Fans of the original will be excited to hear that most of the things that made Painkiller such a likeable game have been maintained in its new incarnation.
They may not, however, be so enthused about the choice of levels on offer. The developers have cherry-picked 14 levels from the original Painkiller and its expansion, Battle Out Of Hell. That leaves out a lot of quality and makes the game feel a little short. My personal opinion is that Colosseum (which features in this game) is far too repetitive and far too easy, and should not have been included. Loony Park returns with its infuriating roller-coaster ride, where avoiding enemy fire is impossible. The final boss battle is a little anti-climactic.
Multi-player exists, but there never seems to be anyone around, so I'm unable to review it.
In summary, this is a good remake, but it's nothing mind-blowing. The graphics have been upgraded and some of the levels look wonderful, but the choice and number of levels just feels a bit disappointing.