Most helpful critical review
More of the same.
on 21 May 2014
After the excellent brotherhood, in which Ezio went head to head with the Borgias, now he's in Istanbul, and after a few keys to get into the vault under Masyaf. He's aged considerably in the short time gap between games, which is all the more strange because AC2 was set over a large period of time, and the only ageing was his growth of a beard. But forgivable continuity errors aside, Ezio is now exploring a new city and country.
Maybe it's the change from Italy to a period that i'm less familiar with, but the game just felt less involving for some reason. The colours are also weird, with contrast between the city's buildings and inhabitants nausea inducing at times. The controls have also been remapped to different buttons, which isn't necessarily a bad thing, but can be distracting in the thick of the fighting. Ezio now has a greater arsenal of ranged weaponry, which primarily consists of dodgy thrown explosives which are made from the junk that he finds around he city. There is also a semi optional tower defence game related to the towers which the player liberates from the Templars, and an awareness system to support it, which is made quite annoying by the removal of most ways to reduce one's awareness from the enemy. The story is average, possibly as both good guys and bad guys drop in and out of the narrative to fast for us to really know them, but it does have good moments, and a few good characters in there. The flashbacks of Altairs life were also excellent.
So whilst it's not a particularly new or innovative game, its too well made to be bad, but too similar to the previous AC games to be really unique. But it does continue the story well, and even gives us time to flesh out Desmond .