7 of 7 people found the following review helpful
4.0 out of 5 stars MARIO AND TENNIS;... A WINNING SET!
I really wasn't interested in getting this game as I am not into tennis, but the Mario fan in me couldn't resist.
One of the great things about this game is the amount of Nintendo characters you can choose from.Donkey Kong, Wario, Bowser and a loads more that are unlocked as you progress.You can also play as you Mii which is fun.The game is a bit easy at first but...
Published 16 months ago by noel
5 of 6 people found the following review helpful
3.0 out of 5 stars Yoshi Tennis
I got Mario Tennis Open the other day thanks to a coupon. I was looking for Pokémon Conquest, but their only copy had just been sold, so I settled for a new addition to my 3DS library. I never expected to get the new Mario Tennis until I was standing with it at the counter. I never thought it looked all that special, and the only other game in the series I own, the...
Published 15 months ago by T. S. Taylor
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7 of 7 people found the following review helpful
4.0 out of 5 stars MARIO AND TENNIS;... A WINNING SET!,
= Fun:5.0 out of 5 stars
This review is from: Mario Tennis Open (Nintendo 3DS) (Video Game)I really wasn't interested in getting this game as I am not into tennis, but the Mario fan in me couldn't resist.
One of the great things about this game is the amount of Nintendo characters you can choose from.Donkey Kong, Wario, Bowser and a loads more that are unlocked as you progress.You can also play as you Mii which is fun.The game is a bit easy at first but the later cups become a bit more competitive.The gameplay is fun and addictive, but the best part of the game is the mini games. Especially "The Super Mario Tennis mini game" where you use the tennis ball to play levels from the original Super Mario Bros Game.
The game has online play that works really well, however you have to have a perfect signal to get it to work which is a similar problem with Mario Kart 7. Another fun part of the game is the item shop,where you can purchase different costumes and equipment for your Mii. The only Problem with the game is that it is a bit short,and once you complete the cups there's not much to do.
Overall: It's a great game with lots of Nintendo charm, but a little bit short in content.
16 of 19 people found the following review helpful
4.0 out of 5 stars A solid tennis game for series veterans and newbies alike.,
= Fun:4.0 out of 5 stars
This review is from: Mario Tennis Open (Nintendo 3DS) (Video Game)This is my first Mario Tennis game, and I'm finding it pretty good. I flew through the beginner and intermediate single player tournaments, and then got repeatedly beaten in the final of the Champions League. That's my main gripe about the single player, the difficulty isn't as balanced as I'd like it to be. Once you've finished the tournament (or given it a rest for a while) there are special tennis 'mini-games', where you can shoot balls through rings to get points. The technique you need to get is to shoot through several rings at once to get a score multiplier, the rings get bigger so they're easier to hit but the points value decreases. There are bronze, silver and gold difficulties, I've yet to finish it on gold where you need 500 points. There is also the Mario Galaxy game, where the opposite end of the court has panels that disappear and you musn't let the ball fall into the black hole. I've yet to complete the 100 rally difficulty on this, it can be brutally tough! There are a couple of Mushroom Kingdom themed games too, but i think you get the idea now.That's about it for single player, there's also exhibition matches where you can set the rules, like the number of sets and so on.
The single player wont last very long, so you will get more out of this game when you go online. Here you can challenge players in your region to either a casual (tie-break match) or an intense match (2 games, 1 set), or let the 3DS decide. I have tried both, and while I got my ass handed to me several times before I won my first encounter I was starting to get used to playing human opponents. The game tries to pair you with people of similar skill, but sometimes it doesn't! Mario Tennis also uses the new 'Nintendo Network' system, but I don't see what this really does, as it just says 'Connecting...' and then asks whether you want casual or intense games. There's not anything else in the online, you can collect medals showing the face of the Mii you beat. You get a monthly score which goes into a leaderboard for your region and a ranking which starts at 2000 and either goes up or down depending on your performance (mines down at 1896!). You are awarded coins for a victory which can be spent on shirts, shoes wristbands and so on that have their unique power, speed attributes. With the customisation options you can build your own unique tennis player to exactly the way you prefer to play.
I will briefly talk about the controls, but I don't want to sound like an instruction manual, however I think this is important. When the ball is returned to you a circle with a colour appears on your side of the court. The colour corresponds with one of the face buttons (y,x,b,a,a->b,b->a) as shown on the touch screen. This tells you the best shot to play, and you can touch the flashing panel to make the shot. It can be difficult to know which type of shot to use if you can't remember what charge shot colour corresponds to what face button (y,x,b,a,a->b,b->a). This means you rely on the touch screen for help, but this can be awkward in the heat of battle, and you don't have easy access to the jump shot button (r shoulder button), so you can't hit balls that are normally out of reach. You will need to memorize the different buttons for each colour, otherwise you'll be at a disadvantage.
This is a nice tennis game for the 3ds, in fact its the best tennis game on the 3ds but then you'd have to play something like Dual Pen Sports to get tennis otherwise. The controls are probably my biggest gripe with this game, but I reckon I'll improve with time, it's not that the controls are bad but it takes some practise and patience to master them. If you're looking to expand your 3ds sports game library, you can't go far wrong with Mario Tennis Open. I can't help but feel there could've been more game options for online, it just seems a bit bare bones but it's fun if you like climbing up leaderboards. This is a fun game, and you can only get out of it what you put in, if you aren't bothered about leaderboard positions in online matches you wont feel as motivated to play online as you may hope but it's still a welcome break from the single player. Mario Tennis fans wont be disapointed.
**A LITTLE UPDATE: 28/05**
I have just beaten the single player singles Champions Cup, after memorising the chance shot ring colours and their mapping to the face buttons. It makes it so much easier when you can do this. I know I said the single player wont last long but it will last a bit longer than I thought, you'll find out when you play it!
I have played online some more, and I'm still getting thrashed and only winning rarely. Human opponents can be very unforgiving.
1 of 1 people found the following review helpful
5.0 out of 5 stars Great Fun!,
= Fun:5.0 out of 5 stars
This review is from: Mario Tennis Open (Nintendo 3DS) (Video Game)Mario Tennis Open is a real fun game. The online multiplayer is especially good. I recommend this for all 3DS fans. You will not be disappointed.
5 of 6 people found the following review helpful
3.0 out of 5 stars Yoshi Tennis,
= Fun:3.0 out of 5 stars
This review is from: Mario Tennis Open (Nintendo 3DS) (Video Game)I got Mario Tennis Open the other day thanks to a coupon. I was looking for Pokémon Conquest, but their only copy had just been sold, so I settled for a new addition to my 3DS library. I never expected to get the new Mario Tennis until I was standing with it at the counter. I never thought it looked all that special, and the only other game in the series I own, the original Nintendo 64 and GBC versions, aren't a crown jewels in my complex of games.
I booted up the game about a week after actually buying it, and the first thing I noticed was the lack of an opening cinematic. It's a damn shame, too, because I had always been a fan of Camelot's introduction sequences, and their last Mario Tennis game on the GameCube blew me out of the water when I first saw it. This game, overever, simply pans over a few different courts and calls it a day, heading into the title screen. This was my first tip that Mario Tennis Open is lackluster in several aspects, but despite all the flaws that I could spend hours nitpicking at, I've been pleasantly surprised by it. At its core, it is a very fun experience.
The problem with this game is that it feels like it's been done too many times before before. I haven't played Mario Tennis on the Nintendo 64 in years. I wasn't even good. Still, when I picked up the new one, I felt like an old pro almost immediately, and it's simply because the first few minutes are done in a very boring way. I can't even explain why it's so uninteresting because I haven't even pinpointed the issue myself. Boring though the game may be at times, it does have several good qualities.
The mechanics of the game are very solid, and I give it credit for that. I think it's fundamentally hard to program a tennis game, but Mario Tennis Open does it quite well. The controls do screw up occasionally, as with most games. It isn't so bad, and it's pretty infrequent, but it has cost me at least one championship. The game has its own set of rules within the universe it has created, but the problem lies within figuring those rules out. Every time I think I understand how it decides what to do, the game gives me a big slap in the face and sends me back to square one. This is especially true with Chance Shots, a concept I will delve further into later.
Mario Tennis Open begins quite boring, with no goal but to run to the ball and press a button. As you play more, the simple concept becomes addicting. You also have the option of using the touch screen to select your type of shot, as opposed to the varying face buttons. While this was useful in getting to know what types of shots to use and when, I quickly migrated back to using my thumbs. The game also gives the player the option to make any character left-handed if they wish, but so far, I've noticed no difference in gameplay whatsovever.
I never played the Mario Tennis games on the GameCube or GameBoy Advance, so it may not be a new concept, but Chance Shots are a fun addition. Essentially, a spot shows up on the court, and you walk over and hit the ball with the corresponding shot, resulting in a powerful slam. They spice up the game, certainly, but they're far overused. They appear so often that it feels like the usual way to return the ball. Instead of giving you a fun opportunity when they appear, it's just a disappointment when they don't. Figuring out when and how they appear is also a confusing challenge. As said earlier, the game just seems to start me over when I think I've begun to understand it. With Chance Shots, I'm beginning to think they're determined mostly at random with only a small bit of calculation, made for the sole purpose of tricking the player into thinking there's a method to madness for with no method exists.
As far as I can tell, Mario Tennis Open contains little strategy beyond "return the ball and get a point." You walk over and try to get a chance shot, and of course you think about where to aim the ball. But beyond the drop shot, which does add a fair bit of forethought, the strategy involved is minimal. The difficulty of the game's tournament cups increases at the same rate as your own skill, so conquering the whole mode isn't much of a challenge. This is, however, probably a good thing--Getting through it is nothing but a dull task and offers no sense of accomplishment. If it were excessively difficult on top of that, it would have only deterred me from completing it.
Also included is camera angle called "Dynamic View." I get what they were trying to do with its inclusion, by giving the player a more realistic view of a tennis match. The problem is that you can't see what's behind your players, which becomes a bigger and bigger problem the closer you get to the net. On top of that, Dynamic View is controlled with the gyroscope, which gets incredibly frustrating for two reasons:
The first is that you can't pause in the middle of a rally, which was already a terrible, terrible decision by the developers. Combine that with the fact that simply moving your system up or down can drastically alter your view of the game, and the annoyance that glare once was quickly becomes one of the greatest evils known to man. The other reason that Dynamic view bothers me is that the control pad is used as an alternate way to control your character, acting as an inferior version of the circle pad. Instead of that, they could and should have used it to control Dynamic View, which would have been better in every way I can imagine. Thankfully, they give you the option to turn the gyroscope off, using only the traditional camera angle if you so desire. Good riddance.
Replays are another aspect of the game that were nothing but a missed opportunity. At first, it seems like a cool feature, and again I can't say whether it's new or brought back from previous games, but regardless, you quickly realize that they are far less interesting than they appear. They happen nearly every time a point is scored, and they're all the same thing. Every. Single. Time. The colors, the effects, the angles--all the same, all the time. Yet another good idea made poor through sloppy execution.
Single Player Mode
Unlike prior Mario Tennis games, there is no story mode, and there are no RPG elements, instead swapping both for a tournament mode. You advance from the Mushroom Cup to Flower to Banana to Special, just as with the other Mario sports titles. Once beating Special Cup, the character you chose will be availible for increased difficulty cups. At first, I thought the hard mode, or "Star Cups," only being availlible to the character you used was a way to trick the player into thinking the game is longer than it is. Don't get me wrong, that's exactly why it was included--But the resentment I felt for that was greatly weakened when I realized that unlocking cups with any given character meant unlocking them across the board. Thus, you could take anyone you wish to the Special Cup immediately, bringing them into the Star Cups after only three easy matches.
Special Games are also included, as is tradition. Special Games are a great way to learn and practice skills in order to take them to the main courts, but they're really nothing amazing. Admittedly, I've played Galaxy Rally quite a bit, but it's mostly been for the enjoyment of listening to the music from Mario Galaxy's Good Egg Galaxy. There's also Ring Toss, Ink Showdown, and Super Mario Tennis. The last of the three is the only one that's entirely new, and its probably the most interesting. Super Mario Tennis takes you through the first three levels of the NES classic, playing with your tennis ball, instead of running and jumping to grab blocks and enemies. They're fun for a few minutes each, but nothing more
Warning: This section of the review contains spoilers of who is and isn't unlockable in the game. If you wish to avoid them, please skip to the next section of the review. Otherwise--and I'd advise it--keep reading.
One place in which Mario Tennis Open really falls short is the unlockable content. It has the same problem found in Mario Kart 7--the character choices are, simply put: lame. I could use other words like uninspired, dull, bland, or what have you, but nothing quite describes the problem so accurately as "lame."
To the distaste of fans, the latest Mario Kart gave us characters like Metal Mario, Lakitu, and most commonly opposed inclusion, Queen Bee, in lieu long-time series veterans. Mario Tennis Open has the exact same issue, giving us Baby Mario, Baby Peach, Dry Bowser, and Luma in addition to a roster that is otherwise great. The day that Baby Peach appears while Baby Luigi is nowhere to be seen is a sad one in my eyes.
Quite honestly, their choices could have been much worse, but when you add the bonus QR characters--Metal Mario and nearly every color of Yoshi--then we have a problem. To me, this comes across as just plain lazy.
There's no shortage of characters to work with in the Marioverse, so there's no acceptable reason to resort to seven colors of Yoshi just to expand the roster. There's Birdo, Petey Piranha, Kamek, King Boo, every single Koopaling, tons of enemies like Dry Bones and Monty Mole, and the list goes on and on. Donkey Kong Junior making another return to Tennis would have been fantastic, and this would have been the perfect game for that.
Most disappointing personally was the exclusion of Toad, allowing him to become the clubhouse manager. He's also the referee, as in the original, but I would have seen no problem in having him availible as a playable character, as well. Unfortunately, leaving Toad out seems to be the trend in Mario's recent spinoffs. For now, I've still thankfully got Mario Kart, and I pray that his spot in those rosters doesn't change for the worse.
To restore a bit of faith, both games in which this fault of "few new characters and boring ones at that" are found were made for 3DS, so I can retain hope that the home console titles don't wander into the same path. But as handhelds approach home console power at an exponential rate, I'm not so positive. It's still no excuse for including boring new characters and alternate versions of existing ones, while unique and lovable underdogs like E. Gadd and Toadsworth lie untouched for years, left to fade into obscurity.
But enough of this digression. The other big problem with unlockables in Mario Tennis Open is that the methods for unlocking each one are nearly identical. Each unlockable character requires you finish the third level of a different Special Game. While I have seen worse (*coughcough*mariokartseven*cough*), is it too much to ask for a little variation? It's made better by the fact that each minigame is unique, and getting past level 3 is quite a challenge. But just because it's not as dreadfully boring as it could be doesn't mean I don't miss the days where unlocking all the content in a game required you to play several different modes in several different ways.
The music in Mario Tennis Open is exactly what you'd expect from a modern Mario sports game--Bright piano chords, lots of guitars, pop brass, and melodies that are generally uninteresting. The music is proficient, and it's good enough to keep the sound on, but it seems to try to carry itself on high sound quality rather than memorable melodies, following the general trend of today's games. One good choice they made was including remixes of the "Out of the Woods" theme from Wario Land , and Galaxy's Comet Observatory music.
Truthfully, the music in this game is above-par on average, but it suffers from the fact that you can barely hear it. In part, it's due to the song switching every few seconds to reflect the varying score of the match. I'd love to blame it on the sound effects, saying that the sound effects are louder and distract from the songs. Honestly, that isn't true, and I haven't been able to conclude why the music gives the effect of silence.
I also noticed that several sound effects of Lakitu's camera were reused from Super Mario 64, which I definitely like. They did, however, use a generic male announcer. Again, it's fine, but it doesn't have the same charm the game showed every time you hear Mario shout "Thirty-Luv!" Heck, Toad should announce the score. All he does is sit in a tall chair, but shouldn't the referee be more involved?
Miis get their own section? What? Yeah, I'd be thinking that, too. It isn't long, but the way Miis are used in this game changes things quite a bit.
First of all, the Miis have real human voices again, à-la Mario Kart Wii. The voices are a little odd at first, but they're really not bad, especially compared to the odd gibberish used in Mario Kart 7. Their inclusion does, however, prompt the announcer to say "server" and "receiver" to avoid mispronouncing the name of your Mii. It makes sense, but I'd rather let him just say "Mii," and not sacrifice everybody else's names. Miis in Mario Tennis Open are customizeable by unlocking new costume parts and then buying them in the clubhouse shop. The costume pieces then affect your Mii's stats, letting you customize skills.
The whole idea of changing the looks of your Mii is a good one, and the fact that you can customize your character's skills is an even better one. The problem with the system is that skill customization is exclusive to costumes, and costumes are exclusive to Miis. This means that if you want your Mii to play a certain way, it must look a certain way, and vice-versa, meaning you must choose which you prefer. Again, it isn't so bad, but more options would have been nice.
The bigger problem that this system creates is that because you cannot dress other characters in club costumes, you cannot alter their skills at all. This encourages the player to choose their Mii with some sort of costume, as opposed to one of the several Mario characters given. This causes the game to quickly change from a Mario title into a Mii-based game in which you have the option to play against characters from the Marioverse.
Despite its new features and extra additions, Mario Tennis Open does not do enough to present itself as a fun new game. It plays well and has a very solid foundation, but the Mario content it adds isn't enough to keep it fresh. The courts in the game are very cool, and rallies can get intense. Finally scoring a point after 20+ hits of the ball is incredibly satisfying. What's even more delightful are Wario's victory pose and Waluigi's reaction to defeat. I wouldn't say they're on-par with the crotch-chop and fist pump from Mario Strikers Charges, but they're up there.
Essentially what this game feels like is one of those bigger minigames from WarioWare, like Pyoro or Paper Airplane Chase, but with a bit of fluff added on to give it the appearance of a full game. The real reason for this is the lack of a story mode, which makes the title feel like it has no drive--no reason to own. 3D adds no benefit to the game without the use of the abysmal Dynamic View, which I've begun to believe was created for the sole purpose of employing the system's main gimmick.
As I said before, I got this game with a coupon. It was free, so I regret absolutely nothing about getting it--I only regret that Nintendo didn't make Mario Tennis Open everything it deserved to be. I would never have paid full price for this title, and I don't recommend that anyone does. If you can manage to find a copy for $15-20, I would absolutely go for it, but given what Nintendo still charges for Mario vs. Donkey Kong on the Nintendo DS, I wouldn't expect an official price drop for a long, long time.
But this review has sounded excessively negative. To reiterate, the core offers a very fun experience, and this is true. I'd even say that right now, it's in the top seventy or eighty percent of 3DS games, of course with new games coming from Paper Mario, Luigi's Mansion, Professor Layton, and more, that's sure to change soon. Grab a friend on Download Play and play head-to-head and the game really shines. I genuinely did enjoy my experience with Mario Tennis Open, and anybody who can find it for a decent price will, too. All-in-all, I'd say this game deserves a respectable 3 out of 5 Reggies.
Despite good mechanics and a strong foundation, Mario Tennis Open fails to do enough to make it go beyond "decent." It's a game worth eventually picking up, but it's current high price point should deter anyone who isn't desperate for a new 3DS experience.
3 of 4 people found the following review helpful
5.0 out of 5 stars A game for tennis fans and Mario fans alike,
= Fun:5.0 out of 5 stars
This review is from: Mario Tennis Open (Nintendo 3DS) (Video Game)I got this game as a early birthday present and the only thing on my mind was this. Was it better than Sega Toys Sega Superstars Tennis for Nintendo DS and I think it has definitely beaten it by a lot. First of all, it is a proper tennis expireince. The power shots are only enhanched versions of the normal ones, for example. It is longer too, with 16 cups altogether compared to 6. The mini games are really fun, and they help your skillz as well. So this is basically a game for either Mario fans or tennis fans, and I'm both, so what can you say?
3.0 out of 5 stars A better serve from nintendo but still lacking that oomph...,
= Fun:3.0 out of 5 stars
This review is from: Mario Tennis Open (Nintendo 3DS) (Video Game)I'll be honest when I say I think this game is an improvement over the wii version. The controls feel better but feels over-simplified now (touchscreen and buttons can be used instead of the wii's motion control). If you're not playing this game on a more difficult setting then things will get repetitive very quickly and some opponents are easily outfoxed this way. The characters available is not that good truthfully (all familiar faces, no new ones from other games in the series) but being able to use your mii is good. The customisable features is ok but very limited and requires coins earned through the gameplay and you find that the unlockables would have been better unlocked through achievements and actions rather than coins.
The big bonus of this game are the mini games available. The galaxy game is nice and is good for practising what sort of shots to use. The other games are not quite as easy to enjoy. The game which allows you to play along with the old super mario bros game is out right confusing and the other game is best forgotten about :-/
Its a good game to play for an hour but the game doesn't really carry enough to let you play further than that before you get tired. It does play better multiplayer though, so do rustle up some friends to play. Best bought as a game to play quickly rather than as a long session.
5.0 out of 5 stars Interesting tennis game,
This review is from: Mario Tennis Open (Nintendo 3DS) (Video Game)It is really amusing. Playing a tennis game using special abilities is much more interesting than just playing a normal one.
4.0 out of 5 stars Mario Tennis! Now in 3d!,
This review is from: Mario Tennis Open (Nintendo 3DS) (Video Game)I've been a fan of the Mario Tennis franchise since I played the one for GameBoy Color. Over the years there's been an evolution in the game, more characters, newer enviroments and better graphics.
With Mario Tennis Open for 3DS there are some improvements but it's just more of the same, but now in 3D. I kinda miss the rpg feel that some of the earlier ones had, but it's still a very nice game and completly adictive.
You won't regret buying it, it's fun and adictive, and if you've never played Mario Tennis you're missing out on an awesome franchise.
4.0 out of 5 stars wow,
This review is from: Mario Tennis Open (Nintendo 3DS) (Video Game)Bought this for my grandsons 4th Birthday he really enjoys it. was very excited when he opened his present and saw what it was.
5.0 out of 5 stars Fun!!,
This review is from: Mario Tennis Open (Nintendo 3DS) (Video Game)Brought for my nephew and he thinks it's great - I'm sure he will have lots of hours of fun playing this on his DS.
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Mario Tennis Open (Nintendo 3DS) by Nintendo (Nintendo 3DS)