2 of 2 people found the following review helpful
on 27 June 2012
If you are introducing you to the prototyping technique, this is a good starting point. It begins with a convincing justification for the need of sketching. Then, it shows different techniques (sketches, storyboards, animations) that can be used during the interaction design process. The examples used during the explanatios are really interesting and they are very well suited to understand the methodologies. Perhaps it is not a in depth book, but it is quite suitable for novice users.
0 of 1 people found the following review helpful
on 18 January 2013
Not quite what I expected from the blurb but maybe I didn't read it properly. If you work with gadgets ie phones, cash machines etc and you are a fledgling designer I think it may be a handy guide to laying out and describing with sketched pictures, experiences of using these types of technology. It is not so much for the hobby sketcher or designer dabbler like me. It did have some very good tips on putting ideas across to other people. I think the blurb made alot of techniques described in the book, but in the actual book I think more could have been made of actual sketching techniques that make sketches more professional and persuasive, ie techniques like a touch of water colour or using water based inks etc