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11 of 12 people found the following review helpful
4.0 out of 5 stars
Great reboot for Sonic! My 4 year old's FAVOURITE game!,
By
= Fun:5.0 out of 5 stars
This review is from: Sonic Unleashed (PS3) (Video Game)
This has quickly become my 4 year old son's favourite PS3 game, not much higher praise can be given as that's exactly what they were trying to do. The new view takes up where Sonic 3D left off and the advances in technology are clear to see, as the game doesnt feel anywhere near as clunky as it's predecessor. The sheer speed of gameplay is something kids and old-skool Sonic The Hedgehog fans will adore, at times I felt I was simply coasting on instint alone as it was moving so effortlessly fast I'd have been done if there were suddenly a wall in front of me.
Graphically, Sonic looks better than ever and the whole night/day Sonic/Werehog aspect really does break the game up and make it much more enjoyable. Going from the speedy Sonic missions to the more puzzle-based and battle-orientated Werehog missions. Previous Sonic outings got a little stale after a few levels as they get a bit repetitive, however this constant change disguises that to a large extent and makes the game feel fresh everytime Sonic morphs between his characters. The Eggman is as dastardly as ever, and the battles are truly great lasting upto 10 minutes each. Sonic and The Eggman now make an appearance in all of my son's imaginary battles when he's playing in his room :) When this game first surfaced we put off purchasing it after reading some negative reviews from fans, that was a mistake. There were a lot of older Sonic fans, or even casual fans of the series wanting to bandwagon-jump, who were happy to slate this game simply for being different to the other Sonics, and were very keen in pointing out that Sonic should remain in 2D like the old days of the Megadrive.. yet when 2010's "Sonic The Hedgehog 4" (a return to 2D) was released IGN were quick to point out that those same people complained it was too much the same as the old Sonic games and they needed to move on. After the more recent release of Sonic 4, where he went back to 2D mode, it looks like this 3D attempt is merely a one-off game which is a shame as it really works very well. I'd recommend this to anyone looking for a full speed Sonic game with enough puzzle in there to keep you interested. A great game, especially at the now cut special price it's on offer for on most sites now that it's a couple of years old. Thanks for reading this review, and I hope it helped you.
3.0 out of 5 stars
A fun game hamstrung by poor choices.,
By
= Fun:4.0 out of 5 stars
This review is from: Sonic Unleashed (PS3) (Video Game)
Sonic the Hedgehog's reputation took a bit of a nosedive after the series' transition to 3D, and especially after the Dreamcast's life cycle ended. But to be fair, while there have been some pretty mediocre titles (the ultra-repetitive Sonic Heroes and the cynical attempt at C&C in Shadow the Hedgehog being two prime examples), the only genuinely terrible game was the 2006 reboot, simply called Sonic the Hedgehog. Not only was the story absolutely horrendous, but the game was clearly unfinished with one of the worst cameras in any 3D platformer, perhaps second only to the notorious Bubsy on the original Playstation.
Sonic Unleashed therefore took the somewhat understandable step of trying to add a significantly different new gameplay style to its repertoire, and the result is certainly playable and enjoyable at times. However, a few questionable decisions prevent it from being the return to form it could have been, and instead leaves it as an interesting but still somewhat lacklustre sidestep in Sonic's history before the series finally got back to previous glories with Sonic 4, Sonic Generations, and Sonic Colors. There are two major problems I have with the game, one of which is based on gameplay and the other is based on the concept. In terms of the gameplay, the reliance on QTEs and strategy-devoid beat-`em-up stages is what holds it back. The majority of Sonic's levels are great fun (and thankfully not affected by this lazy trope, unlike Sonic and the Secret Rings which had the excuse of being the first Wii-exclusive Sonic title and thus needed to account for the console's unique control structure) and, despite focusing on speed, manage to have enough variety and platforming that it never becomes an exercise in just rushing to the end, which unfortunately is what a lot of Sonic `fans' seem to think the series should be about despite the classic instalments having plenty of slower moments to mix things up and keep players concentrating. But the werehog levels take the gameplay too far to the other extreme, and end up becoming a monotonous button-mashing experience. They do at least give the werehog some extra platforming abilities like being able to swing across with his arms ala Ristar, but the fighting is very boring in how redundant it is. Instead of creating any complexity in the controls or varying the dynamic of the battles, the game just throws more and more enemies at you each time. This becomes tedious very quickly, and since the levels are basically divided between "Fast-ish Zones" and "Slow-ish Zone," it ultimately feels like two completely different games instead of one game with diverse gameplay. True, there was a mix of slow and fast levels in the classic titles as well, but you were still playing as the same character the whole way through, and there was always the feeling that the next speed-altering section was just a screen away, keeping you on your toes the whole time. You don't get that here, you know the daytime stages will mostly focus on running and the nighttime stages will mostly focus on brawling. There's not much surprise and thus not much reason to remain focused on your task. Even worse, however, is the flying stages. I have no problem with the stages being in the game, because there have been such stages in previous Sonic games and it's well-established that Tails flies a plane. I do, however, have a problem with these stages being almost entirely QTE-based. In Sonic 2, all you needed to do was move the plane around with the directional pad and jump on enemies with the regular jump button. It still represented a decent challenge. Unfortunately, Sonic Unleashed takes the ludicrous step of turning what should be straightforward stages into timed mini-games where you have to keep pressing buttons as they appear on the screen. These sections are becoming more and more commonplace in games, but they're entirely appropriate sometimes. For instance, in games such as Heavy Rain where the amount of actions you have to perform could not practically be mapped out onto a regular control scheme, or on occasions in cutscenes (e.g. Resident Evil 4, Mass Effect 2) where a button prompt will give you a split second to make a potentially big decision. But in the case of Sonic Unleashed's flying stages, they serve no purpose. All you're doing is moving the plane around, dodging enemy missiles, and firing missiles at the enemies. There is simply no reason why you cannot do this with a regular set of defined controls. The QTEs were presumably put into the game to simplify the experience and provide something different, but they do the exact opposite, making things far more complicated than they need to be and looking like they've been shoehorned in because every other game is doing it. I could also complain about how boring the hub worlds are, but they're at least functional unlike in Sonic '06, and Sonic Adventure had them as well yet was still a great game (as do a lot of excellent games) so it would be imposing a personal dislike of hub worlds in general onto the game, which wouldn't really be fair. The second major fault, in my opinion at least (and I recognise this will be really subjective but I still think it holds true), is the story. The implementation of the werehog stages has a poor execution. I don't have a problem with creating new styles of level in Sonic games, after all Tails and Knuckles have been around since the very early games and had flying/gliding/climbing abilities that Sonic could not emulate. When done correctly, it's a good way of creating replay value, and in many of the other 3D Sonic games, there were multiple characters with intertwining story-arks that usually were pretty well done and tied together well at the end. But that's the problem - the werehog is not a new character. He's just Sonic with a different physicality. So instead of two defined characters working together on separate paths thus keeping the story at a fast and urgent pace, it's one character slowly meandering his way through a single plotline despite the stakes apparently being higher than ever before. This comes across as a major downgrade from the unity and teamwork that played a big part in many of the previous games. Not to mention, the excuse given for why he suddenly has this affliction is extremely asinine. Sonic has the powers of the chaos emeralds drained into him (or something) and this somehow turns him into the werehog. Even if you can still pull out an amazing explanation for this, it still relies on a major pull as well as completely retconning a radical new dimension to the emeralds that wasn't necessary. I guess this was done to try and add some sort of internal consistency to Sonic's transformation, but all it does is strain artifice. To me, this is the same as if Sonic '06 introduced Silver the Hedgehog as an alter-ego of Sonic where he's gained telekinetic powers for some reason that takes ages to try and justify to the audience. Ditto for Shadow. For me personally, the werehog would have been far more believable if he had just been a new character, rather than requiring this new unforeseen event caused by one of the major recurring factors in the game that has never exhibited anything close to this before now. In fact, Sonic has an annoying little sidekick in this game called Cookie who has little to no personality or traits outside of a high-pitched voice and liking sweet foods. It would have been much easier to accept that HE was the werehog, and that it was just another supernatural occurrence in this already bizarre world, as well as being really funny to see this unimposing guy become such a hulking monstrosity. Plus, there could then have been a co-op mechanic where Sonic could switch to Cookie (who can fly) to get over long gaps in the daylight stages, and switch to Cookie as the werehog to fight hoards of bad guys in the night stages. It's not like this game needed Sonic to be transformed in order to have drama, they make it pretty clear that the fate of the world is in jeopardy regardless of whether Sonic's a werehog or not. If anything, it's a distraction. Both of these major flaws make it difficult to enjoy the game as much as I would like to, but it still holds up as a decent title and gets more hate than it deserves. In fact, you'll rarely see reviewers criticise the game for the reasons I have. They'll usually just cry because it's not constant endless running or because they think every single entry into the series should be exactly the same as the original games. In fact, IGN earned derision for saying they shouldn't even have made any sequels as they got progressively worse after the first game, which is complete rubbish especially since Sonic 2 is often considered the best game on the Mega Drive and Sonic 3 and Knuckles is also a masterpiece. By that logic, Super Mario should never have got a sequel because Mario Bros 2 wasn't as good as the original. There's nothing wrong with trying different things, as long as the core element remains intact. On this occasion it didn't quite work out for the Sonic series, but the daylight stages proved to be a solid foundation for the improved titles in the following years. I can't recommend going out of your way to play Unleashed, but nor should you strive to avoid it. It's a decent game and, considering what an unmitigated atrocity Sonic '06 was, this was a big improvement.
8 of 10 people found the following review helpful
5.0 out of 5 stars
Simply Beautiful & Fun!!,
By Ryan S.Cord (United Kingdom) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Sonic Unleashed (PS3) (Video Game)
Ive heard that Sonic was almost dead due to the poor games recently that were in his name but after playing Sonic Unleashed i can smile with joy as hes back in a quality game!
Sonic Unleashed is very addictive and just a joy to play, the graphics are beautiful and i cant get enough! All im worried about is can they keep this sort of game quality development for sonic in the future as this is what he wanted and deserved to be resurrected from a near death experience. Quite simply an addictive, quality game that goes back to the old skool formula but with extras and far superior graphics and sound. The best Sonic game ever!!
3 of 4 people found the following review helpful
3.0 out of 5 stars
Sonic is....okay,
By
= Fun:4.0 out of 5 stars
This review is from: Sonic Unleashed (PS3) (Video Game)
When I recieved this game as part of a ps3 console bundle, I was very sceptical of how much enjoyment I would actually get by playing it. All of the Sonic games from ps2 upwards seem to have lost the quality that makes the Dreamcast games so amazing to play. Even sonic shuffle (as much of a mario party ripoff as it was), even with its different deviation from sonic adventure and the sega originals, was still fun.
This game, however, still retains some gaming quality, but much of it is still missing. I have to say, the Sonic daytime levels (in this game, the levels have been split into ones playable in the day as Sonic, and ones playable at night as 'Werehog' Sonic) kept me amused for quite a few hours. Skill and practice is actually required to complete the levels at a sufficient grade - and Sonic is really, really fast. The level of difficulty was a challenge (especially for the time, ring and enemy trials, where you have to complete a level with certain goals in mind), but this was why I liked it. Also, the graphics are still top notch, and seeing Sonic racing through glaciers and atop a whale is quite amazing. However, this game loses a lot of points where the plot and the Werehog levels lie. The plot is terrible, and Chip is the most annoying character I have seen in a Sonic game - In fact, in any game I have played. The dialogue would be better if there was none, as the voice actors and the conversations were not convincing and generally were not needed. The Werehog levels should not have been created, end of story. Sonic is about speed - and when this is taken away, we are left with a Werehog who stamps and thrashes around a bit. With the poor level design and hordes of enemies in these levels also, it's easy to just switch off the console and never look back. Yes, enemies are part of Sonic as well - but dealing with them as speedy Sonic is infinitely more fun. In summary, the werehog levels and the plot are dry - but enduring them for the Sonic levels is worth it, and the reply value of these levels is high - practice is needed to master them. If you can rent this game or get it for under £15 or even £10 or less, then go for it.
5.0 out of 5 stars
super,
By
= Fun:5.0 out of 5 stars
This review is from: Sonic Unleashed (PS3) (Video Game)
sonic unleashed is an excellent game according to my son. Excellent graphics, can be played in 3D and 2D which are good. The missions are absorbing and entertaining. The characters, Sonic, Sonic the werehog, Dr. Egg Man, Myles Tails Prowler and Amy Rose are all great.Great night time levels on a par with Prince of Persia Warrior within.
4.0 out of 5 stars
Bought as a gift.,
Verified Purchase(What is this?)
This review is from: Sonic Unleashed (PS3) (Video Game)
I bought it as a gift for son at Christmas. He hasnt complained and it seems to have been played a lot since then. I have no idea as i cant play computer games like this. Music is thumping.
4.0 out of 5 stars
My son liked it!,
Verified Purchase(What is this?)
This review is from: Sonic Unleashed (PS3) (Video Game)
As I did not play it much, I asked my son and he said: "it is nice, but I just didn't played it anymore". Whatever that means, this is all I can say about this game.
5.0 out of 5 stars
Sonic game for PS3,
Verified Purchase(What is this?)
This review is from: Sonic Unleashed (PS3) (Video Game)
This was purchased for my son who has special needs for Xmas has loved and still is enjoying it every day. god knows when he'll get fed up with it
4.0 out of 5 stars
not much to say,
By Natalie "NV" (Europe LV) - See all my reviews
= Fun:4.0 out of 5 stars
This review is from: Sonic Unleashed (PS3) (Video Game)
bought this for my 11y.o. kid. Arrived within indicated time.
so far my kid is happy, plays it every day, good graphics, nice quality.
5.0 out of 5 stars
super,
By
Verified Purchase(What is this?)
This review is from: Sonic Unleashed (PS3) (Video Game)
my son and all family are in love in this sonic unleashed game!!! he so love it this game ,dream about sonic unleashed :)
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Sonic Unleashed (PS3) by Sega (PlayStation 3)
£13.99
In stock | ||