Top critical review
Mostly good, but not without some issues
on 11 August 2010
Game is an action-RPG in which you use a top, 3rd person, zoomable view to control your hero.
If you have played Diablo 1 or 2, is the same idea.
You can play solo, local co-op, and with a gold xbox live subscription, co-op via internet.
There are 3 different classes (of characters, that is) to choose from, with different skills each. There are also lots of class-specific loot along the game.
As in most rpg games, there is a main quest, and a huge amount of side quests to keep you busy and to help you level up for those main quest's tough battles.
Graphics are very good for such a 3rd person environment. There are day and night transitions, weather, random wild little animals hopping around, and lots of stuff like that.
One of the main things this game has to offer is local co-op. If you have an xbox 360 and enjoy action-RPGs, and like me, have a wife that wants to enjoy them too, you'll soon notice that there are not so many local co-op action-RPG games around, so you'll soon run into this game and wonder if its any good.
Well, it is, for the most part. Gameplay is good, the map is huge and loading times between areas are done on the fly.
There are some issues, though, that seem easy to fix in a patch, if the developer hadn't gone bankrupt, that is.
So these are things that you will have to deal with, whether you like them or not:
- Game has no pause. Yup. Trolls keep beating you to death while opening your inventory, entering the skill tree, main menu, or absolutely anything else, other than shutting the game down. Not even bathroom breaks.
- Inventories are a pain. Stuff is not easily classifiable nor classified. Everything in the inventory is laid out absolutely different than any other rpg, and with no apparent reason or convenience for so. A real pitty.
- Even worse in co-op, because the other guy/girl can't do his/her inventory while you are doing yours. If at least he/she could be killing the trolls that are attacking (remember, no pause), that might help, but the inventory screen takes the whole screen, one player at a time. Dark Alliance back in the PS2 did way better than this, and whithout high definition. A real shame.
- In 1 player mode, everything you run into pops up a label describing what it is or how to interact with it. Once your partner logs in in local co-op, your labels pop up, but his/hers do not. He/she has to quit and enter again to see them. This is a bug with a workaround, sure, but is really annoying.
- You cant't trade stuff with your local co-op buddy unless you are both connected online with at least a silver xbox account. Why? doesn't matter. It just won't. All you can share is the couch.
All being said, my wife and I still play it. As soon as we find something better, we won't.