1 of 1 people found the following review helpful
on 11 August 2011
The title sums up Hoshigami perfectly. If for example you do the Tower of Trials on starting the game, the chapters will be ridiculously easy once you start the main quest.As you open locations, more of these towers appear making it an ongoing problem. The coin system while quite complex makes the characters pretty much worthless compared to the power of the coin itself. Powerful coins can wipe out entire armies in one shot leading to boring battles lacking in any sort of required strategy.
There is a nice array of skills available by worshipping certain gods, but after a while you either switch who the characters worship because you run out of skills to spend on, or you just ignore accumulating devotion points altogether. Depending on how much sidequesting you do, this can happen very early in the game.
Without any sort of noticeable scaling, the game becomes boring as you plow through level after level of tower and map with near invincible characters. It might be nice for people new to SRPGs to choose their own difficulty , but the curve breaks too easily to be called good design.
Good for the price as long as you don't have high expectations.
on 27 April 2013
If you enjoyed Tactics Ogre or Final Fantasy Tactics them you are going to enjoy this. Although the game does not play as well or the story is as good, it is more of the same tactical rpg gameplay that Atlus are renowned for.
It's a solid game and is relatively unknown. Even back on the PS1 this title was underrated as it was dwarfed by the afor-mentioned titles.
If you like tactical rpgs then give this a try. Give it some time to get into the game and I am sure it will go down a treat as it did for me.
3 of 4 people found the following review helpful
on 21 August 2010
The game is so nice, and I like very much Atlus doing them.
The battles are someway fast and you never feel you're losing your time. Of course, it's a port of a game once released for the psx ten years ago, but that does not mean it shouldn't be good.
Anyways, it's a pity destiny most of the old style RPG's that once were very good games end being ported to the nintendo DS or PSP and not being remade to the nextgen consoles.
15 of 20 people found the following review helpful
on 7 April 2008
This game is a simple turn-based-strategy game that reminds me most of the the isometric 'Tactics' games on the GBA (Final Fantasy Tactics, Onimusha Tactics, etc). It has pretty good graphics, better than the average 2.5D isometric game as it has some scaling effects, etc. And the gameplay is good, nothing novel is in there but there's a decent range of characters with a varied range of attacks and attributes. And that's it really. You play a level, level up your characters and progress to the next level. Any time you get stuck progressing through the game you can go back to a previous easier level and 'level up' your characters until they can complete the harder level. There's some great power-ups apparently but I could never get them to work and got bored with the game half-way through. Good, but if you can get your hands on Final Fantasy: Revenant Wings go for it instead. Best game on the DS!