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246 of 253 people found the following review helpful:
5.0 out of 5 stars Wii Play
Hi, I got this with the Wii Remote and it was fantastic!
There are 9 activities in Wii Play to help improve on your skills with the Wii Remote and here they are...

Stage 1 (SHOOTING RANGE): In this game, you shoot at targets that appear one after another.
This is good practise in aiming the Wii Remote.
A or B to shoot.
If you score a...
Published 17 months ago by Anonymous

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66 of 69 people found the following review helpful:
3.0 out of 5 stars It's fun... but not enough!
Wii Play was one of the first games I purchased for my Nintendo Wii. For its price, it is an absolute bargain, but mainly just for getting a Wiimote for pretty much nothing!

I have deeply mixed feelings about this game. There are some very good points about it, but at the same time those bad things bring it down enough to not give it a 4-star rating...
Published on 7 Feb 2007 by Ms. L. M. Whiley

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246 of 253 people found the following review helpful:
5.0 out of 5 stars Wii Play, 5 Jun 2008
Fun:5.0 out of 5 stars 
Hi, I got this with the Wii Remote and it was fantastic!
There are 9 activities in Wii Play to help improve on your skills with the Wii Remote and here they are...

Stage 1 (SHOOTING RANGE): In this game, you shoot at targets that appear one after another.
This is good practise in aiming the Wii Remote.
A or B to shoot.
If you score a certain number of direct hits consecutively, you get a bonus.
One person can play this game using two Wii Remotes at the same time.
To do so, connect two Wii Remotes, and hold one in each hand.
Two-player mode: When two players play, they compete for the highest score.

Stage 2 (FIND MII): In this game, you have to find the specified Mii among lots of other Miis, within a limited period of time.
This is good practise in aiming the Wii Remote.
To select the specified Mii: Press A.
Press B to check the goal.
If you get it right, you will go to the next level, and the time remaining is extended slightly (10 SECONDS).
If you get it wrong, the time remaining decreases slightly.
Two-player mode: In Two-player mode, the winner is the player who finds the specified Mii first.
Get the wrong Mii, and you lose points (5 SECONDS).
When one of the players finds the right Mii, you both move on to the next level, but the time will not be extended and the winner will be the one with most points at the end.

Stage 3 (TABLE TENNIS): In this game, the aim is to see how many times you can return the ball with the paddle.
This is good practise in manipulating the Wii Remote fast and accurately.
Press A to start the game and move the paddle by moving the Wii Remote.
Two-player mode: Press the A Button to serve the ball and start the game.
The winner is the first player to score 11 points.
By moving the paddle to the left or the right as you hit the ball, you can change the ball's trajectory.

Stage 4 (POSE MII): Match the Mii with the 3 types of silhouettes (IN BUBBLES).
This allows you to become accustomed to the Wii Remote's twist controls.
Change the Mii's pose by pressing the A or B button.
Top: Standing Straight Pose.
Middle: Ginger Bread Man Pose.
Bottom: Egyptian Pose.
A: Choose silhouette above you.
B: Choose silhouette below you.
Get points by tilting the Wii Remote to match the angle of the silhouette.
If the silhouette falls to the bottom of the screen, this counts as one miss.
Three misses and it's game over.
Two-player mode: The player with the highest score at the end wins.

Stage 5 (LASER HOCKEY): In this game, you use the paddle to shoot the puck into your opponent's goal.
This is good practise in moving and twisting the Wii Remote.
Use the Wii Remote to operate the paddle.
When you twist the Wii Remote, the paddle tilts.
By hitting the puck with the paddle at different angles, you can change the angle at which the puck bounces off it.
If you press the A and B Buttons at the same time during the countdown at the start of the game, you will be able to change the shape of the paddle.
Two-player mode: The winner is the first player to reach a score of 8 points.

Stage 6 (BILLIARDS): In this game, you hit the balls to drop them into the pockets.
This is good practise in moving the Wii Remote towards and away from the screen.
1: Specify the direction in which you want to hit the ball.
Point at the spot away from the ball.
Holding down B, move from the Wii Remote.
You can also aim using the + Control Pad.
A: Display a bird's eye view of the table.

2: Fix the position from which you are going to hit the ball.
Point at the ball, and fix the position from which you are going to hit it.
By hitting the ball below the centre, you can give it backspin, and by hitting it above the centre, you can give it topspin.

3: Hit the ball.
Pull the Wii Remote away from the screen, holding down B as you do so.
Release B, moving the Wii Remote straight towards the screen as you do so.

The idea is to pocket the balls in order starting with the one with the lowest number (icons are displayed).
The fewer strokes you take to drop all the balls, the higher your score will be (ORDER OF BALLS: BRIGHT YELLOW; BLUE; RED; PURPLE; ORANGE; GREEN; DARK BROWN; BLACK AND FINALLY DIM YELLOW).
Two-player mode: The player whose portrait is on the cue ball hits the ball.
You proceed in order, starting with the ball with the lowest number, and the number on each ball you drop is added to your score.
When you drop a ball in the pocket, you get to go next.
The winner is the player with the highest score at the end.
Note (FOULS): If you drop the cue ball into the pocket or hit the wrong ball by mistake, this is a foul, and you lose points.
In Single-player mode you get to place the cue ball in the position of your choice next time.
In Two-player mode, your opponent gets to do this.

Stage 7 (FISHING): In this game, you catch fish, aiming to score as many points as you can.
This is good practise in moving the Wii Remote vertically horizontally and back and forth.
Use the Wii Remote to move the fishing rod.
When you get a bit, swing the Wii Remote upward to hook out the fish.
If a fish has been on the hook for a certain period of time without you hooking it up, it will get away.
If you catch a "bonus fish", you gain double the number of points.
When you get near the time limit, the time remaining will be displayed.
Two-player mode: The winner is the player who has the highest total score.
When both players get the same fish on the hook, the first to swing up their Wii Remote catches it.

Stage 8 (CHARGE!): In this game, the aim is to make the cow run, and score goals while knocking down scarecrows.
This is good practise in holding the Wii Remote horizontally in both hands and tilting it, or swinging it upward quickly.
This game is played with the Wii Remote held horizontally so that the + Control Pad is on the left.

Tilt the Wii Remote forward: Speed up.

Tilt the Wii Remote to the left: Turn to the left.

Raise the Wii Remote quickly: Jump.

Tilt the Wii Remote to the right: Turn to the right.

Tilt the Wii Remote towards you: Slow down.

If you knock down a whole group of scarecrows, this is a perfect results and you earn more points (5 POINTS) and if you get a scarecrow that is running from side to side you earn 15 points.
Two-player mode: The winner is the one who gets the higher score (PLAYER 1:WHITE & BLACK COW, PLAYER 2:DARK AND LIGHT BROWN COW).

Stage 9 (MY FAVOURITE) (TANKS!): In this game, you use shells and mines to destroy your enemy (I like to kill my partner on easier levels for fun).
This is good practise in pointing the Wii Remote while using the + Control Pad.
Point at the screen and move the gun sights.
A: Drop mines.
+ Control Pad: Steer tank.
B: Fire.
If you are hit by a shell or engulfed in a mine explosion, this counts as a "miss:, and when you have no more tanks left, the game is over.
You can fire up to 5 shells consecutively
You can place a maximum of 2 mines at once: mines are detonated when they are hit by a shell or when a tank gets close to them, or after a certain amount of time has elapsed or if you walk over it, these mines blow up parts of or if small all of strange looking walls on the screen.
Two-player mode: The winner is the person who destroys the most computer-controlled tanks.
If either player has any tanks left, they move on to the next mission.
Here are the tanks that I have been to.
Black tanks: Move and shoot shells.
Brownish gold tanks: Do not move but have good aim and shoot shells.
Dark greenish blue tanks: Fire rockets and move.
Yellow tanks: Move fast and set mines and shoot shells.
Red tanks: Move and shoot lots of shells consecutively.
Green tanks (CAN BE VERY ANNOYING): Do not move and shoot rockets that bounce of many walls, I think 3 times it bounces on a wall.
Purple tank: Move awfully fast and shoot shells... that's all I've seen, you might have seen more.
Playing with the Nunchuk: If you connect the Nunchuk, you will be able to move tanks using the Control Stick (other operations remain the same and I find it easier with the nunchuk).
Note: If two people are going to play using the Nunchuk, each player will need both a Wii Remote and a Nunchuk.

Overall this is a great game and is fun for all ages and if you have a Nintendo Wii, you have to get this game to learn the basic skills of the Wii Remote.
Thank you for taking the time to read my review.
10/10.
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87 of 89 people found the following review helpful:
4.0 out of 5 stars Great controller with tutorial games, 18 Sep 2007
Fun:4.0 out of 5 stars 
So, you need an extra controller for your Wii, and you can buy it on its own, or for a fiver extra with Wii Play. You already have one Wiimote so you know the score there, but where does that extra money go? Wii Play is a collection of ninr small tutorial games, similar in style to Wii Sports, that are designed to help you hone your wiimote sharp-shooting/twisting/tilting/waving skills. Although some of the games are a bit dull, there's certainly about half like Billiards, the "Duck Hunt" style game, a 2d tank game and a spot of cow-riding that will draw you back for a quick 20 minute play every so often. The two-player support makes this a great companion to Wii Sports, and certainly extends the life of the product. Not particularly long, in-depth or nice looking, the game is fun nontheless gives you another taste of what the Wiimote can do and is worth the modest amount on top of the Wiimote as priced on its own.
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66 of 69 people found the following review helpful:
3.0 out of 5 stars It's fun... but not enough!, 7 Feb 2007
Fun:4.0 out of 5 stars 
Wii Play was one of the first games I purchased for my Nintendo Wii. For its price, it is an absolute bargain, but mainly just for getting a Wiimote for pretty much nothing!

I have deeply mixed feelings about this game. There are some very good points about it, but at the same time those bad things bring it down enough to not give it a 4-star rating.

When you first start playing the game, it seems great as you begin to get immersed in the colour and excitement of the game, and cannot stop playing it for a while - you end up thinking you will never stop playing it!

...One hour down the line, and the novelty is starting to wear off. You have unlocked all the games, and are scrolling through the 9 mini-games, trying to find one you might want to play again. You eventually pick one and play it for a few minutes.

Within another half-hour, the Wii is off and you're busy doing something else. Unless you are a really devoted player, you have not bothered playing them all again loads to win all the gold medals and best scores.

There really isn't much to it than that. A game worth playing for a while, but nothing you will want to devote the rest of your afternoon to.

Good Points

A good use of the Wiimote and Nunchuck for 'Tanks', making the most out of the Wii's controlling system.
A range of games to keep you occupied, and some that will keep you playing for a while!
Very fun two-player action - a lot more fun multiplayer than single.
Chances to set high scores and challenge your friends and family to try and best them.
You get to use your Mii's in one of the only other games besides Wii Sports - that's got to be great!

Bad Points

Gameplay begins to seem repetitive very quickly.
It's simply boring one-player - it only really gets fun when you have two people battling each other for the top score!
Multiplayer only extends to two people playing at one time - although it is possible to have up to four, the game makers didn't want to seem to use this feature, which would have made the game twice as good, in my opinion.
There's not much variety to what you are playing - different modes of the games could have added extra gameplay, extra features to enhance gameplay and create more original gameplay scenarios, such as Training, Tournaments, Elimination Rounds and so on.

The mini-games that do deserve a mention are Charge!, Laser Hockey and Shooting. They are all great mini-games and are the ones I spent most of the time playing - Laser Hockey, although just a newer version of 'Pong', still seems original and great for two players! Charge is riding through a countryside on a berserk cow, crashing into things and smashing things up! What's there not to love? Shooting is tactical and fun for everyone.

The mini-game that I had high-hopes for being really fun and time-devoting was Table Tennis, but it's just a let-down. All you do is vollying, back and forth, back and forth, over and over. There's no skill involved, besides moving the bat left or right, and even thats sometimes hard - the control system is clunky and hard to get to grips with. However, you can execute power vollies, which add an extra touch to the game.

Overall, it is a great game for the money, and well worth it just to get another Wiimote, but don't buy it expecting to have a long, good time playing it. It won't last you long, but it will be a very fun ride while it lasts.
Best played in short bursts, and only with at least one other person.
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42 of 44 people found the following review helpful:
5.0 out of 5 stars Good fun., 4 Sep 2007
By Babygirl (Kent, England.) - See all my reviews
Fun:4.0 out of 5 stars 
So far the main good point that people have reviewed about this game seems to be that you get an extra remote, that's obviously good and is actually one of the reasons my boyfriend brought it for me. However, I also find most of the games extremely good fun! There are 9 games altogether and I love shooting range, find mii, table tennis, pose mii, laser hockey (just like air hockey that you play in arcades) and charge. Its great playing in 2 player mode and on your own is a great way to get better and learn how to win. The only games I don't really like are billiards because I'm rubbish at it, lol, and fishing because I find it hard to control the rod, it always seems to come out of the water and if you move it too much, even when you don't think you're moving it too much, it shoots over to the opposite side of the pond. Apart from these, it's a great set of games to get you used to controlling the remote and getting used to the wii in general. If you're new to the wii I definitely recommend this as being one of the 1st games you try out (along with wii sports), saying that I'd recommend it even if you've had your wii for ages and just fancy a collection of fun games to play on it.
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66 of 73 people found the following review helpful:
5.0 out of 5 stars Wii-Played!, 18 Nov 2006
By Mrs. L. E. Leggatt (England) - See all my reviews
(REAL NAME)   
Fun:5.0 out of 5 stars 
My son played this at the Nintendo roadshow in Brighton, and while he was playing I felt compelled to pick up and have a go!, These games are very simple and can be quickly grasped with much ease, I managed to beat him on the fishing game (screenshot 4) first time! Highly reccomended this Christmas!
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8 of 8 people found the following review helpful:
5.0 out of 5 stars Superb value - some smashing mini games, 4 Oct 2007
By A. S. Garton "age garton" (milton keynes, england) - See all my reviews
(TOP 500 REVIEWER)    (REAL NAME)      
Fun:4.0 out of 5 stars 
The object of Wii Play is to teach you how to use the Wii controller. It does this by taking you through a series of mini games and, once you have completed each one, they are all open to play whenever you like. Each uses a different "skill" of the controller.

Value for money:
Simple. Value is excellent. There are some great little games in this set, and as you get a Wii controller in the pack, with batteries, it is hard to see how it could be better value.

Crummy games:
The table tennis, the fishing, the racing and the pool games are all a bit, well, mediocre. I went through them to open each game up, but frankly I haven't been back since.

Great games:
The shooting gallery is utterly superb. Ridiculously simple and just so much fun in two player mode. the noise in my living room when I'm playing against my nine year old daughter is worthy of an apology to the neighbours. The laser hockey game is an Atari classic on steroids, enormously frustrating and yet almost too easy to go back to. The little tank game is so stupendously addictive that words can't describe. In fact, I'll have a quick go before bed.....

Overall this is a pretty good set, and nothing takes more than a few minutes per game. It turns the Wii into something to play in the advert break! An extra controller adds great value to Wii itself. What more do you want for this price?
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8 of 8 people found the following review helpful:
4.0 out of 5 stars Excellent party game, 28 Dec 2006
Fun:5.0 out of 5 stars 
This game is the most fun I've had in years. Every single game is brilliant and it introduces all the aspects of the wii. All of them are multi-player and if you can round up 3 mates who have a controller each, you have simply the best multi-player experience ever. My personal favourite is Charge! a game where you have to control a bull/cow and knock over scarecrows. All of them are tremendous fun, but some are better than others. Shooting is great, and as the name suggests it has you shooting ducks, clay pigeons, targets and UFO's. Pool is fun and always works well in 2 player, but it takes a while to get used to. Laser hockey is tedious, but is so addictive it's untrue. Ping-pong is easy but the game sometimes randomly ends and says you've won. Tanks uses the nunchuck and is one where you always come back to beat your own high scores. Fishing is so brilliant and it is the best in multi-player. Pose me is rock hard and takes ages to master. Find mii is great in single player, not quite sure about multi-player though. That is all of them. Plus you get a controller with it all for £35; only £5 more than a remote on it's own. This is a great game and it is a bargain. Not as good as wii sports mind. I want wii play 2! Just think more games and it could come with an new extension perhaps? Wait and see.
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40 of 45 people found the following review helpful:
3.0 out of 5 stars Not a bad package, 5 Dec 2006
By Gary Hilton "ursinebrute" (Lancashire) - See all my reviews
(TOP 500 REVIEWER)    (REAL NAME)      
Fun:4.0 out of 5 stars 
I have had the luxury of playing this game a few days ahead of it's official release! Wii Play, which will retail for around £35 with a Wii remote included, is aimed squarely at the new audience. When you consider that a remote alone will cost £30, Wii Play is essentially a £5 game and it delivers nine pint sized mini-games that aim to bring fun to the whole family. Playable alone or with another player, each game utilises the remote only and boils gameplay down to the very depths of simplicity. It needn't matter whether the player is five or eighty years old, as anyone can play these games.

First on the list is Shooting Range, which plays exactly as it sounds and is very much reminiscent of light-gun games such as Duck Hunt. Using the remote to point at the screen, you shoot at a variety of targets for points and are rewarded with a medal based upon the number of points you gain. As with many of the Wii Play games it's considerably more fun when playing against someone, but there's no real depth and even complete novices will tire of it fairly quickly.

Slightly more challenging is Find Mii, which is the gaming equivalent of 'Where's Wally?'. Here, Nintendo uses the Mii character system to generate a host of challenges where you need to pick the odd one out, or pairs, or your own Mii from an ever growing crowd of other Miis. You play against the clock which starts on thirty seconds, and each time you're successful a few more seconds are added to keep you going. Once you run out of time it's 'game over' and you're given a score based on how many rounds you passed.

The third game in the compilation is Table Tennis, but surely this should be called Pong? The similarities are certainly there but it's subtlety different because, unlike its venerable forefather, the aim of the game is to keep to ball in play rather than getting it past your opponent. You simply move the remote left or right to move your paddle in toward the ball, which will automatically be returned. For a while, this can prove mildly addictive in a "don't drop the ball" kind of way, but once again the lack of depth tells very quickly. One does wonder why there couldn't have been more than one mode to this game, with one allowing for a points scoring game against the AI or a friend.

Pose Mii has to be one of the stranger concepts in Wii Play, though not quite the strangest. In this game you have to match your Mii's pose to the pose depicted in falling bubbles. There are three poses in all, and you switch between them by pressing A and B on the remote. This game actually does a better job than most of demonstrating the abilities of the remote, requiring you to twist and rotate to get the right angle to match the pose. As the pace builds up it can get quite complicated, but it's quite good fun too.

Laser Hockey, derived from the old fair ground favourite Air Hockey, is another game that actually works quite well, simply because Air Hockey is a really fun game in real life. It also makes good use of the remote, allowing players to apply angle onto their shots. It's very fast paced, sometimes manic, and is good fun when played against a friend or member of the family.

The real stand-out game, however, is Billiards, which actually has some depth and shows that snooker/pool games could find Wii to be a perfect format. The basic control requires you to swing back and then push through with the Remote, just like you do in real life, and you can also adjust direction and impart spin by changing where you strike on the cue ball. The physics involved are basic but quite realistic, and there's a real sense of achievement when you manage to drop the cue ball where you want it. If anything it's somewhat wasted on the Wii Play compilation and might have been better off as part of the Wii Sports package.

No mini-game compilation would be complete without a fishing game, and Wii Play doesn't disappoint. Control is as simple and intuitive as ever, requiring you to flick forward to cast your rod and flick back when you've got a nibble. It's fun for a about five minutes, but there's simply no depth to it whatsoever.

Much the same can be said of Charge, a truly bizarre racing game where you ride a cow around a track, jumping over barriers and running over scarecrows. The controls are quite a good introduction to the popular racing configuration of holding the remote horizontally to steer your, erm, cow around the corners, and flicking the controller upward makes it jump. What is it about cows that makes them so comical?

The final game in this little compilation is Tanks, and it's probably the worst of the bunch. On paper it seems like a good idea, with you controlling your tank on an overhead viewed map using the D-Pad (or analogue stick if you attach a nunchuck) and aiming with the remote. Unlike all the other games, however, it just doesn't have any real charm and the presentation is particularly dull, dominated as it is by khaki coloured browns and beige blocks.

Reviewing Wii Play was never going to be a simple task, and by ordinary standards there's simply nothing here - except Billiards - that offers anything worthy of more than a few minutes play. As an introduction to the Wii and its unique control scheme it just about works, but beyond that there's very little here to get excited about. Because it comes bundled with a Wii remote it's not a bad package, and certainly worth picking up if you're after a second controller.







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6 of 6 people found the following review helpful:
5.0 out of 5 stars Wii Play is the best in the world, 21 Jun 2008
By O. M. Aszkenasy (Washington, Tyne & Wear United Kingdom) - See all my reviews
(REAL NAME)   
Fun:5.0 out of 5 stars 
One of the best games for wii that I've bought. Features 9 different games to help you practice your wii remote skills. Shooting Range, Find Mii, Table Tennis, Pose Mii, Laser Hockey, Billiards, Fishing, Charge and Tanks. Highly reccomended!
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6 of 6 people found the following review helpful:
4.0 out of 5 stars fun, 26 Jul 2007
By Rit (England) - See all my reviews
Fun:5.0 out of 5 stars 
this game is quite fun and possibly a really good multiplayer or party game. however the minigames do become quite boring after a while especially when you have reached all the goals.

However the best thing about the game is that you get a wii remote free with it and if you work out the cost for a wii remote separately you will find the game is value for your money as you will need a wii remote for most multiplayer games if you were to play with your friends.
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