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How to stop those crashes
on 3 September 2006
Like many of the reviewers who were unhappy with their purchase, I too experienced a lot of crashes to desktop when playing the original C&C (retro!). Here's something that worked for me:
Regional and Language Options
Tick "turn off advanced text services"
Hope that helps!
Right, on with the review. The first time I saw C&C was at a friend's PC at school. A crowd gathered to see this fascinating new game. We laughed when the little soldiers did pressups if left alone, we cooed at the screaming clatter of a guard tower, and we delighted at the "squelch" noise when you drove over a soldier. We didn't even need to have a go playing it, it was great just watching it. The basic premise of this pack is pretty sound, and with the fix I've given above (and the patch installed) you should have no problem going back in time and seeing how things were done.
What's interesting is that it allows you to see some of the advances in user interface that we now take for granted. For instance, we now take being able to "queue" build orders for granted. But in C&C1, if you wanted 5 troopers you've got to press the button 5 times. "Artifical intelligence" seemed determined to have your little fellas march directly into harm's way for no reason whatsoever. It was common to be unable to finish a level until you killed every last enemy including someone hidden under a tree in the corner of the map. There was no such thing as quicksave. Regardless of all this, there is one other crucial thing which surprised me. The old games were hard. There's a genuine sense of tension you rarely find anymore, and certainly not in the recent Generals which whilst spectacular was very easy.
I found the extra content fairly uninspired, but it wasn't the main reason I bought it. I'm going to try and play the whole C&C dynasty from end to end before Christmas. But not Renegade. I've got a strong stomach, and Renegade makes me wish the microchip had never been invented. What's funny is I remember reading a preview of it in the late nineties and thinking "cool! You can actually BE the commando!". The FPS evolved so quickly and rapidly that now you could rustle up a game in Flash that was better than Renegade. The basics of the RTS however have stayed set in stone for nearly a decade because of C&C. Relic's Dawn of War series has changed some of that (inspired partly by the under-rated Z I might add), and the upcoming Company of Heroes looks set to change it all again. Until then, buy this and remember. If for nothing else other than for: "Cha-CHING!"