28 of 29 people found the following review helpful
What can I say about this game other than "amazing!". The 2 DS screens are filled with colourful and sharp cartoon graphics. The music is some of the best ever to come out of a Mario game and the script is absolutely hilarious with real laugh-out-loud moments, that is very rare with games.
'Mario & Luigi: Partners in Time' is the sequel to excellent Gameboy Advance RPG, Mario & Luigi: Superstar Saga. The brothers travel back in time to retrieve Princess Peach, only to come face to face with baby versions of themselves, the princess and Bowser. Teaming up with their young selves send Mario and Luigi on a quest of lunatic proportions as you must control both the adult and baby versions of the Mushroom Kingdom heroes to save the Princess and her castle from the evil Shrooms.
The game will probably take you about 20-25 hours to complete, depending on how much you want to explore and spend battling enemies to gain items and to level-up, so there is plently of content there to get your money's worth. It is also a game where once you start playing, you will be completely engrossed in the story and will be unable to put it down.
The battle system is turn-based, where you will need to take control of all 4 characters (the adult and baby Mario and Luigi) and learn new attacks and use various items as you progress through the game. This is quite a normal way to battle in an RPG game, but some of the boss battles (especially the one at the end) do drag on a little sometimes.
My only minor niggle about M&L:PiT would be that the game doesn't take advantage of the DS's touch screen controls. The game is played entirely using the d-pad and the buttons. It's not a huge problem, but it would have been nice to have had some DS-only touch screen puzzles to make it a little more unique from the previous Mario & Luigi game on the GBA. I'm just hoping that the creators of the next game in the series (Super Paper Mario for the Wii) have kept this in mind and have made something really special.
Overall M&L:PiT is one of the most playable, funny, addictive and best games on the DS and is one that every fan of Nintendo (or at least the Mario series) should own. This game is also much better than New Super Mario Bros.
4 of 4 people found the following review helpful
on 12 February 2006
As a DS owner I have not been very impressed by the games for the DS in general.
I have found with the DS that my favourite games tend to be based on the classics. Like Mario Kart, or Mario DS. This game is something far ahead of anything seen on the DS thus far. As a proud owner of Mario and Luigi Superstar Saga this game was long awaited by me. This sequel is a very strong advance on the origional.
This game includes a fun, puzzle based, and RPG like storyline, and most aspects of this game are extremely enjoyable. Although graphics were not advanced at all from the previous game the gameplay is still fantastic, and I really like the battle style, which includes a turn by turn sequence, allowing you to avoid and counter attack throughout.
The touchscreen is not used very much at all, (which i liked) and the controls were based very much on the ABXY buttons, which is a nice change.
All in all a very strong good game, and I highly reccomend it.
2 of 2 people found the following review helpful
on 27 March 2010
RPG fans, pick this up if you haven't already. Interestingly enough, I'm not an RPG fan yet I still love this game. Why?
So, if you're looking to buy a DS game that will keep you hooked in for hours, even weeks, but not something that's just a casual, pick-up-and-play thing like Mario Kart, then I recommend this to you. It's got the same basic Mario look and feel, but instead of being a typical 2D sidescrolling platformer, it's an RPG-style one.
And it's an excellent effort. Blending classic Mario elements with RPG levels and a turn-based battle system, M&L: PiT is the perfect sequel to its predecessor, Superstar Saga. Basically, you have a party of four people, as you can probably see on the box: you play as the Mario Bros, and the Baby Mario Bros. Now, just because the latter two are in, doesn't mean it's some kind of gimmick for kids. Not in the least bit, because frankly I don't believe kids could work this game out, or indeed get far with it. There are a lot of things to remember whilst in battle, for example: timing your Bros. Item attacks right, pulling off the action commands whilst landing on your enemy (hitting the baby's button, then the big bro's) and using the hammer to the best effect. There's even a hint of strategy in the level-up system - on leveling up, you choose which stat you want to increase, via a floating Lakitu and some randomly-scrolling numbers hanging off a string. Don't increase a certain stat for a while and you can increase it by 5 or 6 points when you do choose to level it up. It's all very reliant on timing.
And the story is quite a bit different from your conventional Mario game, too. Space aliens decide to invade the Mushroom Kingdom of the past, and the Marios have to save both it and Princess Peach, who happens to have gone back to that very time period. And - believe it or not - Bowser only appears about halfway through the game, and he doesn't get very far before ending up in an ancient, dormant volcano. Plus, there's a brilliantly-written narrative, Mario and Luigi speak fake Italian babble, and a new cast of hilarious supporting characters such as Kylie Koopa and the forgetful Monty Moles are very funny.
The only quip I have about this game is the final two boss battles, which collectively will take you forever to complete, and you won't have a chance to stock up on HP and items in between. But other than that, this is a perfect example of a brilliant DS game. Again, if you prefer hardcore to casual, pick this little gem up. ^^
18 of 20 people found the following review helpful
on 3 February 2006
Mario has always sucseeded when he teamed's up with his hilarious brother.This, as a game delivers a variety of challenging puzzles that will show you hard nintendo's games can be. Not just a succsefull puzzle game, it is also an RPG (role playing game)and is fun watching the two brothers level up. The moves you can use challenge you to use all your skill and knowing were all the buttons are on the DS. Some moves are so creative you just laugh. An amazing game overall and perfect for ds owners FIVE STAR!
1 of 1 people found the following review helpful
on 15 May 2008
Through decades of being one of the largest gaming icons in history, the Mario franchise has seen its fair share of genres. Ranging from 2D platforming games to the legendary Mario Kart, there aren't too many Mario games that haven't been thoroughly enjoyable.
Partners in Time is another of the Mario RPG's, following on from the highly acclaimed Superstar Saga released for the GBA. This time around the Mario Bro's are using time hole's to go back and forth through time, to protect the mushroom kingdom from the evil `Shroobs', and of course; save Princess Peach.
The gameplay isn't a great step forwards from Superstar Saga, with the same reaction based battle system as last time, allowing you to dodge attacks or deal extra damage by pressing certain buttons at the right time. The main addition to the battle system are the Bro's Items, though these work in the same way, pressing either A or B to perform various attacks. The reaction based battles are a great idea, with every enemy offering a different set of moves to dodge, though this does make the game a little less challenging. I found it easy enough to dodge the majority of attacks and even toward the final part of the game I was sailing through. Nevertheless, it's fun and original to the Mario series.
As well as keeping to the same gameplay as Superstar Saga, Partners in Time does quite little in making use of the DS's stylus, unlike a lot of other games. To my memory there is only one point in the entire game where the stylus comes into use, and it's pretty pointless. In a way this is relieving though, showing that whilst Nintendo are concentrating hard on appealing to a casual crowd, they still know how to make a good button basher.
It's not so much new ideas and revolutionary gameplay that make Partners in Time a good game though, but more the trademark Mario charm. The script is funny as ever, the gameplay simple and addictive. This game is very much a case of `if it ain't broke, don't fix it'. It looks great, plays great, and is a definite must buy for Mario and RPG fans alike.
The Good: Well told story and funny script - Fun and friendly gameplay, much like other Mario titles - Quite lengthy
The Bad - Perhaps a bit too easy for hardcore RPGers - No real replay motive - Doesn't play differently from Superstar Saga... at all...
VERDICT - Final Fantasy for casual gamers; it's definitely worth getting.
14 of 16 people found the following review helpful
on 1 April 2006
The brothers Mario have been reunited again following the fantastic `Superstar Saga' and this time they're joined by their own baby versions. They may be tiny and they may occasionally cry fountains of tears but that doesn't stop them from being formable fighters who can hold their own with their adult counterparts. The hook in `Partners in Time' is the time traveling between the past and present versions of the Toadstool kingdom. The Kingdom of the past has been attacked by aliens, the adult princess has been kidnapped (shock) and the Cobalt Star (the McGuffin of the story) has been broken into various pieces that need to be retrieved.
`Partners in Time' carries on that tradition of legitimately funny scripting set by `Superstar Saga' and most of the play mechanics remain the same. Much like the RPG console versions the handheld games are all about timing. Fights are turn based affairs requiring the player to time out strikes and defends. Players with difficulty getting the rhythm down may find themselves having some difficulties. Each creature type has a slightly different pattern and sometimes multiple attack sequences. It can take some fast reflexes but like most Nintendo games `Partners in Time' is designed to be beaten even by players with modest skills. One of the issues I have is the fact that it can be very difficult to manage all four brothers during combat even after hours of practice. It's actually even harder when the adult and baby version are separated because the adults uses X and Y while the babies use B and A. I found it challenging to get used one set of buttons and suddenly switch to the other especially when you need to switch between adults and babies quickly.
The Mario RPG's have always taken an aesthetic minimalist approach. There are five adjustable character attributes including the enigmatic `Stache'. The brothers can wear one pair of overalls and one badge to help boost stats or give special bonus abilities. Like every RPG made since the dawn of time the brothers will have an ever increasing (and potent) selection of items to choose from as the game progresses. If complexity is your bag the Mario RPG's may disappoint. It's all about simplicity. If anything Partners simplifies the experience even more by creating a more linear experience over `Superstar Saga'. The various collectible bean types have now been eliminated in favor of the generic `bean' so no more bean drinks.
The DS system has been on such a roll of late and `Partners in Time' is just one more five star game in a growing library of great DS games. With this game and others such as animal crossing,viewtiful joe,pheonix wright,resident evil and tetris online the ds sure has a great post xmas line up and its only getting better when mario bros and zelda pokemon and metroid come out this year.
8 of 9 people found the following review helpful
on 13 February 2006
This game sees Nintendo return to form with classic Platform action.
Not only so you take control with Mario & Luigi, you also take control of Baby Mario & Baby Luigi.
Teaming up and splitting up the adults and babies help solve a variety of challenges/puzzles by using their various attributes (e.g Babies can access small places, Adults can jump higher, Babies can jump off an Adult's back etc.)
As well as puzzles there is an excellent battle aspect to this game similar to the classic RPG games such as Final Fantasy.
Don't expect to use the 'touch' aspect of the Nintendo DS, it's all on the conventional controls and action takes place in both the top and bottom screens.
Great game and great fun. I can't put it down!!
8 of 9 people found the following review helpful
on 18 February 2006
This game is great, it is a lot like Superstar Saga that came before it, but is a lot more funny,the backgrounds are nicer, and if you think it is rubbish, you couldnt be wronger. It is one of the best games on the DS, and has hours of puzzling fun, loads of enormous bosses, and is very, very long. you can take control of 4 unique characters, including those legendary plumbers, Mario and Luigi!
1 of 1 people found the following review helpful
on 17 October 2008
This is a great RPG which is quite good fun and if you've never played RPGs before it's a good place to start.
however, for me it wasn't the first RPG. The first was Superstar Saga on GBA and this doesn't quite live up to it.
A little confusing, not quite as funny, no real secret areas (like the caves in SS) and way too short.
However you could do a lot worse and I haven't beat the last boss yet but I reckon I can do it, unlike the SS final bosses. So it's a little easier if you find Bowlettas Castle hard in SS. But theres no Youtube walkthrough to help you here so too bad!!
Sprites are less pixellated but the moves aren't as awe-inspiring as Bros Moves in SS.
Great, just about no probs BUT FORGET THAT IT IS COMPATIBLE WITH THE RUMBLE PAK SO EVERY LITTLE BUMP AND HIT TURNS INTO AREAL LIFE SHUDDER AND JOLT LIKE A CONSOLE GAME!
no flaws really.
1 of 1 people found the following review helpful
on 25 April 2009
Mario and luigi partners in time is a fun and engaging game. It has great music graphics and storyline. Unlike other RPG's it has a unique battle system. This involves a LOT of perfect timing. To attack dodge and use special items you have to press each Bros.asinged button. This take about half an hour of gameplay to get used to. A change from Mario & Luigi: Superstar Saga is that bro attacks have been replaced with bro items. These vary from the easy to use connonballers to the fustrating pocket-chomps. what lets this game down is that it doesn't use the touch screens as a touch screen. There is no use of the sylus not even in mini-games. Also so the games difficulty level is quite high so if your a casual gamer, this is not for you. ovrall this is a great game which apeals to Mario and luigi fams and it is worth its usally high price